CPU doesn't understand naval very well

Discussion in 'Planetary Annihilation General Discussion' started by doomrater, January 31, 2015.

  1. doomrater

    doomrater Active Member

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    When the starting point is literally on a naval coast, the CPU needs to actually build some naval or at least assume that it needs to protect the coastline with artillery/torpedos. Been playing Meso a lot and even the absurd computer doesn't really build much naval, which means attacking from the sea doubles your chances of winning the game outright even if you were losing the ground battle. And hey, hard to argue with the lack of claimed metal extractors, showing the computer doesn't think to claim those with air units yet.

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