Could a developer please give a hand with this?

Discussion in 'Mod Discussions' started by squishypon3, June 26, 2014.

  1. squishypon3

    squishypon3 Post Master General

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    Hello, caught you with the catchy title, eh?

    Well what I'd really love for one of the developers is to give an example of what exactly they go through to create a unit, (More specifically, the .FBX file to .papa file) as all attempts always end in failure, even with a .FBX coming directly from 3Ds Max.

    A detailed description would be helpful, a video would be even better!

    (I'd also like to know if exporting models with animation is treated in the same respect as a normal model when converting to .papa)

    Can you please make a little example video? Pretty please? <3
    Raevn and corteks like this.
  2. squishypon3

    squishypon3 Post Master General

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    I suppose this is more of a modding discussion... Though one could argue that it's just to see a dev do it for science!

    Anyway, still would love to have a tutorial or some such thing. :p

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