Configuration Options

Discussion in 'Monday Night Combat PC Wishlist' started by zarakon, December 14, 2010.

  1. zarakon

    zarakon Active Member

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    PC players love to be able to configure as many things as possible. Having some setting forced a certain way that you don't like is highly annoying and can cause quitting. Here are some of the things I consider essential:


    - Invert Mouse and mouse sensitivity (obvious, total fail if these aren't included)

    - Remappable Keys (confirmed already)

    - FOV. A narrow FOV is one reason a lot of FPS players hate console shooters. Please make FOV configurable! It needs to be able to go higher than the 360 version to feel right on PC. (FOV = Field of view, how "zoomed in" the camera is)

    - Mouse Acceleration. A checkbox would be acceptable. A slider bar would be awesome.

    - Mouse smoothing. Some people don't like it, but maybe some people do. Give an option instead of forcing it one way or the other.

    - Video options. Some are obvious, like resolution and antialiasing. Just make sure VSync and triple buffering options are exposed, since they can affect input lag.

    - Server favorites list. One of the great things in PC games that's lost on console is the formation of mini communities on particular dedicated servers, where you can see some of the same people more frequently and get to know them. Help make it easy for this to happen
    Last edited: December 14, 2010
  2. Deman

    Deman New Member

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    Re: Configuration

    Agreed on all :) More configuration is always better. Fov should have a max though. Or else some people would walk around with like 200 fov, get sore eyes but are able to see almost anything :D
  3. zarakon

    zarakon Active Member

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    Re: Configuration

    If FOV is defined vertically, then 100 would be a reasonable limit. If it's defined horizontally, maybe 140 due to widescreen monitors
  4. delicous sprout

    delicous sprout New Member

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    Re: Configuration

    mouse smoothing and mouse acceleration are real game breakers for me but ussually the community makes fixes for them, but they shouldnt even be there in the first place imho

    FOV is another very good point and the ability to view available servers like in css and tf2 instead of always bieng auto assigned into games would be another good feature
  5. Xx Tikki xX

    Xx Tikki xX New Member

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    Re: Configuration

    this...i hope there are a lot of aussie servers too :(
  6. Deman

    Deman New Member

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    Re: Configuration

    Having those settings as requested in this topic is good. Because normally when games come from consoles they have forced smoothing and accel. So if there is an option for it you can just switch it off :)
  7. generic125

    generic125 New Member

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    Re: Configuration

    Dont lose hope, aussie servers will be there at the start, its up to us to keep them populated though :p
  8. zarakon

    zarakon Active Member

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    Re: Configuration

    Can someone move this thread to the wishlist forum?
  9. Qosmo

    Qosmo New Member

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    I agree with this post!
  10. bgolus

    bgolus Uber Alumni

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    Several of these are already in, some aren't and will likely be added.

    FOV is a curious one. When playing a FPS I personally hate console-like FOVs (usually 60-75 degree range) vs the usual PC FOV (85-90 degree range standard). However, MNC isn't a FPS, it's third person.

    It's something we'll look in to, but I wouldn't expect it to be in for the Beta or even the real release. We designed the game with this FOV in mind for both the console and PC, so some of the game makes assumptions about this. It'll go on our list of things to look in to for the future.
  11. Ferocity

    Ferocity New Member

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    I think you guys should go for the FOV you have now. In FPS you want to have as much sight as you can so its easier to see enemies at your flank as you only see your gun, but since this is a Third person shooter the rules are different. You can even see your back in this game and alot to your right and left. I think it will work wonderfull as it is now. beside, if you had bigger FOV the Assassin would be at disadvantage. I think with the PC assassins will have a harder time. PC players have headsetts which helps them track the cloaking sound and can turn instantly. so yea, they are going to work real hard for their kills^^ Wonder if i can do "stairgrapples" in this game. Just like in TF2. ;)
  12. chopchop

    chopchop New Member

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    Game looks really fun..

    Agree with everything the OP said

    But I wanna stress that an option to take out Mouse acceleration and mouse smoothing is a must for many pc gamers.

    -Will there be a server browser?

    -Developer console? I want to specify the exact sensitivity number value I want in game.

    -Customizable crosshairs and HUD would be great too.

    -Customizable graphics so people with low end pc can enjoy your game.

    Looking forward to the beta
  13. zarakon

    zarakon Active Member

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    Ok, a followup question then.. as it is now, is it Vert- or Hor+?

    Meaning, if you add horizontal resolution while keeping vertical the same (like going from a 4:3 monitor to 16:10, or using a multi-monitor spanning setup), do you gain horizontal viewing angle (hor+) or lose vertical viewing angle (vert-)?

    Hor+ is preferred

    http://www.widescreengamingforum.com
  14. bgolus

    bgolus Uber Alumni

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    Vert-, like Gears of War.

    It's the default for Unreal engine, and for console it makes a bit more sense since restricting the FOV tends to help a lot with reducing how much is rendered. 4:3 aspect ratio is a lower resolution so showing more for those players is unlikely to impact performance.

    For the PC, it'll be something we'll be looking in to, just like being able to modify the FOV, but I can't make any promises about time frame.
  15. zarakon

    zarakon Active Member

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    oof, time to see if I can get my monitor and nvidia drivers to play nice with custom resolutions somewhere between 4:3 and 16:10..
  16. adnans

    adnans New Member

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    resolution needs more options/work. my monitor is 2048x1152. it defaulted to a 16:10 resolution and dumped the game into the middle of a black border on my screen.

    highest i can go is 1080p, however :( adds a slight blurriness to the game having to stretch it up.
  17. BulletMagnet

    BulletMagnet Post Master General

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    You should be able to amp. that up if you poke about in the game's config files.
  18. adnans

    adnans New Member

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    yeah, i know. but that isn't something that i should have to do :p
  19. thebabelfish

    thebabelfish Member

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    Chalk up another request for a mouse acceleration toggle please. Personally, it's a huge issue.
  20. podwhacker

    podwhacker New Member

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    A lot of this exists but isn't in the UI so to speak, I wrote about it in the link in my sig.

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