Commanders: Did something change?

Discussion in 'Backers Lounge (Read-only)' started by rorybecker, September 11, 2014.

  1. rorybecker

    rorybecker Member

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    So as I've commented in another thread, I've been away for quite some time.

    When last I looked at discussions involving commanders, there was talk of them having different abilities or qualities (well balanced though, so as not to provide anyone with an overall advantage.)

    However in the 1.0 version of the game, this appears not to be the case... Did I miss something or are different commanders just different skins?

    Is this going to change or is this just the way things are now?

    Thanks again for any information
    cdrkf likes this.
  2. igncom1

    igncom1 Post Master General

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    I belive for the time being they will all be the same stats wise to prevent in-balance by commander selection.
  3. thetrophysystem

    thetrophysystem Post Master General

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    Went with skins.

    This took some thought at end of alpha, back when I was Vanguard. They decided earlyish, that for the moment, any commander ability is a balance gamble.

    give cloak, damage buff, and flight. Two of those things put commander in possible danger. Player solution: always choose cloak. Game becomes boring in that field.

    idea may come later still, with a good time spend thinking how to keep commanders from being unused.
  4. squishypon3

    squishypon3 Post Master General

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    Most of the player base was against it as they thought it'd turn into a pay2win style game, so Uber decided "maybe we'll try it later"
  5. rorybecker

    rorybecker Member

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    Thanks 2 all. That explains things nicely.
  6. stuart98

    stuart98 Post Master General

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    Some commanders do have different weapons though. Theta, Xinthar, ShadowDaemon, and Gambitdfa all fire missiles, while Armalisk, SacrificialLamb, Progenitor, Delta, and Aryst0krat all fire lasers. The others fire boring projectiles.
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  7. squishypon3

    squishypon3 Post Master General

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    Wait they actually implemented that? Sweet. :D
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  8. stuart98

    stuart98 Post Master General

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    Primary only ATM. Makes me a little sad. :(
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  9. schuesseled192

    schuesseled192 Active Member

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    Some cosmetic differences with regards to the weapons would be nice, commanders that can fire lazers or missiles but dealt he same damage and stuff.

    Edit: Read above, be nice if they did that to some commanders we all have. :mad:
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  10. squishypon3

    squishypon3 Post Master General

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    Well it has to do with the primary weapon. Just look at pictures of each commander's weapon arm.
  11. welshenzie

    welshenzie Member

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    Yeh a cosmetic change without any kind of damage or speed increase would be nice
  12. schuesseled192

    schuesseled192 Active Member

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    Please like they couldn't change the weapon on the commander.
  13. squishypon3

    squishypon3 Post Master General

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    Never said they couldn't. I know the theta has a rocket.
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  14. igncom1

    igncom1 Post Master General

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  15. stuart98

    stuart98 Post Master General

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    :/
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  16. igncom1

    igncom1 Post Master General

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    I can forum with the best of them.
  17. selfavenger

    selfavenger Active Member

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    Hey Everyone,

    In terms of special abilities I guess these could be separate from the weapon each commander fires. It could also potentially be a selection for the commanders when you start the game so every single commander has access to the abilities but you can only choose one. Now I know how people feel about Shields.... that's all good but I'm just going to use this as an example as I'm not feeling super creative this morning :)

    Perhaps each special ability could be a one time only use thing or dependant on ability could only be used 1-3 times maybe... I dunno.... like a personal shield or a teleporter or possibly even a cloak.... the ability wouldn't last long but I guess would give a player a last ditch chance of survival or something....

    Anyhoo i think there are ways to implement this fairly and to also ensure there's no 'pay to win' feeling to it.

    Cheers,

    -Todd
  18. igncom1

    igncom1 Post Master General

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    Well commanders do have the uber cannon special ability, and many are already lobbying for a cloaking ability.
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