Note, I will never be top-of-forums type of player. However, my experiences with 1v1 so far are as follows: Judging by those 3 videos, I got out-played 2 times, no surprises, and the 3rd time was actually a rematch against a guy that beat me, that I beat with a cheap tactic that probably isn't viable outside of a "lucky situation I reacted to in order to steal a cheap victory". Thanks Mered4. So, in light of that, from what I do from the very start, what other paths can I do better? Dox is apparently much more cruise control for easy-win, if I didn't know better tanks are very scarce in numbers for their cost even for their survivability. This is based off the fact that I have played many different builds, less frequently recently than anything. I remember tanks being greater in numbers only because of a time before dox cost reduction. I remember t2 because it used to be a huge jump even if you have 6 mexes and 100 t1 units. I remember turrets because they also used to be OP in a build. I know turrets currently sometimes work against dox. I just don't get how to hit someone as freaking early as current dox's allow, in a way to win a game in an impactful way early on. The easy answer would be to make turrets, tanks, and t2 as viable as dox. Lol. Also, another easy answer is being a bomber-****, and I might start trying that (shrug).