[CLIENT] Galactic War Overhaul

Discussion in 'Released Mods' started by Quitch, March 13, 2017.

  1. Quitch

    Quitch Post Master General

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    Version 5.15.0 - 2021-07-30

    Change
    • Galaxy setup won't make planets larger than 800 radius
    Fixed
    • Rapid Deployment Sub Commanders not building Hermes on single planet systems
    • Rapid Deployment Sub Commanders not building their initial Orbital Fabber
    • Rapid Deployment Sub Commanders never teching to advanced tech
    • Rapid Deployment Sub Commanders taking too long to go orbital
  2. Quitch

    Quitch Post Master General

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    Version 5.16.0 - 2021-08-02

    Change
    • Sub Commanders with basic factory upgrades will build advanced fabbers when they can afford them
  3. Quitch

    Quitch Post Master General

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    Version 5.17.0 - 2021-08-06

    Change
    • Factions at Casual difficulty never have more than one commander in a system
    • Iron through Gold introduce additional commanders later
    • Platinum increases its commander numbers slightly slower
    • The primary system faction (excluding bosses) does not gain both an eco-boost and an additional commander at the same time
    • Slightly higher chance of an FFA
    • Higher chance of land anywhere being enabled
    • Reduced the number of boss commanders for Iron through Diamond
    • Penchant AI uses the Stitch to build mines
    • Penchant Heavy no longer builds Stitches
    • All Penchants build Skitters again so as to have mine vision
  4. Quitch

    Quitch Post Master General

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    Version 5.17.1 - 2021-08-08

    Fixed
    • Slammer Upgrade Tech not being applied
    • Swarm Commander correctly recognised by bot techs
  5. Quitch

    Quitch Post Master General

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    Version 5.18.0 - 2021-08-09

    Change
    • Air Commander is unlocked by default
    • Bot Commander is unlocked by default
    • Orbital Commander is unlocked by default
    Fixed
    • Game hanging when scanning a treasure planet and all loadouts are already unlocked
    • Angel Upgrade not working
  6. Quitch

    Quitch Post Master General

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    Version 5.18.1 - 2021-08-15

    Change
    • Updated file shadows
    Fixed
    • Reduction to the maximum amount of allowed water/lava on a planet to avoid edge-case lava planets
    • Angel shooting orbital after being upgraded
    • Newly introduced incompatibility with Shared Systems for Galactic War
  7. Quitch

    Quitch Post Master General

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    Version 5.19.0 - 2021-08-19

    Change
    • Space Excavation Commander's Jigs no longer extend their arms, so as to avoid visual clutter at the ground layer
    • Defense Tech Commander no longer starts with the bot factory
    • Defense Tech Commander modifiers are now applied to Catapults, Umbrellas, and Anchors for the purpose of consistency
    Fixed
    • Buff Commander applying speed bonuses to the Lob
    • Swarm Commander applying speed bonuses to the Lob
  8. Quitch

    Quitch Post Master General

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    Version 5.20.0 - 2021-08-25

    Change
    • Inferno Upgrade Tech has been changed due to passive self-healing being broken
    • Vanguard Upgrade Tech is now an improved version of the Inferno Upgrade Tech
    • CEO Commander has been completely overhauled to better differentiate it from the Storage Commander
  9. Quitch

    Quitch Post Master General

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    Version 5.20.1 - 2021-0-25

    Fixed
    • Spelling
  10. Quitch

    Quitch Post Master General

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    Version 5.21.0 - 2021-08-27

    Change
    • Improved compatibility of cards which modify buildable_types
    • Paratrooper Commander starts with all units buildable by the Unit Cannon unlocked and upgradable
    Fixed
    • Dox upgrades correctly offered to Paratrooper and Artillery Commanders
  11. Quitch

    Quitch Post Master General

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    Version 5.21.1 - 2021-08-27

    Fixed
    • Scans failing to complete due to Quitch being a pillock
  12. Quitch

    Quitch Post Master General

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    Version 5.22.0 - 2021-09-18

    Change
    • Paratrooper Commander halves the cost of its starting factories
    • Paratrooper Commander adds unlocked units to the Unit Cannon
    • Paratrooper Commander Sub Commanders give higher priority to Unit Cannons
    Fixed
    • Paratrooper Commander Sub Commanders not building Unit Cannons with their commanders
  13. Quitch

    Quitch Post Master General

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    Version 5.22.1 - 2021-10-01

    Fixed
    • Commanders will always open with their favourite factory type due to flaws uncovered in the percent_open implementation

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