[CLIENT] Galactic War AI Overhaul

Discussion in 'Released Mods' started by Quitch, March 13, 2017.

  1. Quitch

    Quitch Post Master General

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    Version 4.4.1 - 2020-08-14
    • Corrected commander count for older wars sometimes being wrong on intelligence reports
  2. Quitch

    Quitch Post Master General

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    Version 4.5.0 - 2020-08-15
    • Turtle commanders use more fabbers
    • Turtle sub commanders can use more fabbers than other sub commanders
    • Uber has less commanders early on but more commanders later on
    • Added buttons for changing custom difficulty field values
    • Implemented minimum, maximum, and step values for custom difficulty fields
    • Fixed bounty mode always using the default reward value
    • Increased the size of bounty awarded above casual difficulty
    • Smoothed curve across difficulties as to when they begin to receive tech buffs
    • Added tooltip to galaxy size selection
    • Corrected Worker being one commander short if they were the system owner
    • Fixed a base game issue where multiple galaxy generations would cause an increasing number of AIs to be assigned incorrect values
  3. Quitch

    Quitch Post Master General

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    Version 4.5.1 - 2020-08-16
    • Fixed Security Turtle advanced fabber ratio
  4. Quitch

    Quitch Post Master General

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    Version 4.6.0 - 2020-08-19

    Added
    • Faction tooltip explaining the style used by the enemy and Sub Commanders
    • Complete Energy Tech card
    • Tooltips on cards listing which units they affect
    Changed
    • Made the FFA Chance tooltip more accurate
    • Added the Stinger (Bot AA) to the following cards:
      • Bot Ammunition Tech
      • Bot Armor Tech
      • Bot Combat Tech
      • Bot Engine Tech
      • Bot Fabrication Tech
    Fixed

    All known issues and inconsistencies with the base game tech cards:
    • Air Ammunition Tech
      • Added
        • Strafer
    • Air Combat Tech
      • Added
        • Strafer ammo
    • Bot Engine Tech
      • Added
        • Colonel
        • Locusts
        • Spark
    • Complete Energy Tech
      • Added
        • Artemis
        • Helios
        • Icarus
        • Spark
        • Wyrm
        • Zeus
      • Removed
        • Catapult
        • Hornet
        • Stingray
        • Teleporter
        • Umbrella
    • Defense Ammunition Tech
      • Added
        • Advanced Torpedo Launcher
        • Anchor
        • Torpedo Launcher
    • Defense Fabrication Tech
      • Added
        • Anchor
    • Improved Energy Weapons
      • Added
        • Artemis
        • Helios
        • Icarus
        • Spark
        • Wyrm
        • Zeus
      • Removed
        • Catapult
        • Hornet
        • Stingray
        • Umbrella
    • Improved Fabricator Build Arms
      • Added
        • Colonel
        • Unit Cannon
      • Fixed
        • Angel
    • Intelligence Fabrication Tech
      • Added
        • Firefly
        • Hermes
        • Piranha
        • Skitter
        • Stingray
        • Vanguard
    • Naval Ammunition Tech
      • Added
        • Narwhal torpedo (classic only)
        • Squall torpedo
    • Naval Combat Tech
      • Added
        • Narwhal torpedo (classic only)
        • Squall torpedo
    • Orbital Armor Tech
      • Removed
        • Anchor
        • Jig
        • Orbital Factory
    • Orbital Combat Tech
      • Removed
        • Anchor
        • Jig
        • Orbital Factory
    • Orbital Fabrication Tech
      • Removed
        • Anchor
        • Jig
    • Structure Armor Tech
      • Added
        • Anchor
        • Unit Cannon
    • Structure Combat Tech
      • Added
        • Advanced Torpedo Launcher ammo
        • Anchor
        • Anchor ammo
        • Halley
        • Torpedo Launcher ammo
        • Unit Cannon
    lulamae likes this.
  5. Quitch

    Quitch Post Master General

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    Version 4.6.1 - 2020-08-19

    Fixed
    • Large tooltips for tech cards format themselves to try and fit within the available space
    • Air Ammunition Tech tooltip not listing all units
    • Structure Armor Tech tooltip not listing all units
    • Structure Combat Tech tooltip not listing all units
    • Fixed some of my fixes:
      • Structure Armor Tech
        • Fixed
          • Anchor
      • Structure Combat Tech
        • Fixed
          • Anchor
          • Halley
          • Unit Cannon
    • Additional issues in the base game cards:
      • Air Ammunition Tech
        • Fixed
          • Hummingbird ammo
      • Air Combat Tech
        • Fixed
          • Hummingbird ammo
      • Structure Armor Tech
        • Added
        • Halley
  6. Quitch

    Quitch Post Master General

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    Version 4.7.0 - 2020-08-21

    Changed
    • Reduced the number of commanders in the boss, guardian, and worker armies at Casual difficulty
    • Reduced the chance of a FFA occurring at all difficulty levels
  7. Quitch

    Quitch Post Master General

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    Version 4.7.1 - 2020-08-24

    Fixed
    • Stinger missing from bot card tooltips
  8. Quitch

    Quitch Post Master General

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    Version 4.7.2 - 2020-08-25

    Fixed

    • Hide tooltip from Sub Commander cards in your inventory
  9. Quitch

    Quitch Post Master General

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    Version 4.7.3 - 2020-09-02

    Fixed
    • Some loadouts not showing on the new war screen
  10. Quitch

    Quitch Post Master General

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    Version 4.8.0 - 2020-09-07

    Added
    • New home system for Cluster courtesy of WPMarshall
    Changed
    • Workers can now see as far as an Angel
    • Boss systems now named for their faction only
    • Boss planets use the old system names
    Fixed
    • Safeguard to protect against loadouts showing a Which Units? tooltip
  11. Quitch

    Quitch Post Master General

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    Version 4.9.0 - 2020-09-08

    Added
    • Titans now uses the classic systems in addition to its own, making for an additional nine systems
  12. Quitch

    Quitch Post Master General

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    Version 4.9.1 - 2020-09-16

    Removed
    • Support for Classic due to Cluster's dependency on TITANS' units
    Fixed
    • Workers not building
      • This bug will remain in wars started with v4.8.0 and v4.9.0
  13. Quitch

    Quitch Post Master General

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    Please note that v4.9.1 is not actually live yet due to Community Mod updates being disabled due to some bug.

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