Class health

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by dwiguitar, April 27, 2011.

  1. dwiguitar

    dwiguitar New Member

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    Does anyone have the exact health values for each class?

    I'm trying to make a dmg guide for all skills turrets bots and weapons.
    The values must not include sponsor. I'm pretty sure someone knows since there's a
    pc version.

    Thx in advance.
  2. MLGIntervention

    MLGIntervention Active Member

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    There is one i don't know where it is. But if you couldn't tell: Sniper/Assassin - Light,
    Assault/Support - Medium, Gunner/Tank - Heavy.
  3. JON10395

    JON10395 New Member

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  4. Foolamancer

    Foolamancer Member

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    My Support guide (link in the signature) has a list of the different class' health stats, as does the thread that JON#s linked to above.

    You can find a complete guide for all things numbers here, as well. It's for the PC version, though, so some things may be different. I think they're mostly right, though.
  5. Vlane

    Vlane New Member

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    Only armor is different (light/medium classes get 75 HP less IIRC). Everything else should be the same in the health department.
  6. OfficerFuttBuck

    OfficerFuttBuck Active Member

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  7. Xalerwons

    Xalerwons New Member

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    Assassin (Base/Bronze/Silver/Gold)
    300/400/500/600

    Sniper
    300/400/500/600

    Assault
    500/600/700/800

    Gunner
    700/800/900/1000

    Support
    400/500/600/700 Passive1
    500/600/700/800 Passive2
    600/700/800/900 Passive3

    Tank
    700/800/900/1000 Passive1
    850/950/1050/1150 Passive2
    900/1000/1100/1200 Passive3
  8. OfficerFuttBuck

    OfficerFuttBuck Active Member

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    Support only gets one health upgrade.

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