Catergorizing Build Icons?

Discussion in 'Support!' started by thetrophysystem, October 12, 2013.

  1. thetrophysystem

    thetrophysystem Post Master General

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    First off, I suggest Uber doing this. Both by tier, and I mean the level of engi able to build it when you have multiple selected, or if not that then by type, such as metal structures together and power structures together and turrets together and factories together...

    You recently started getting where you need to scroll build icons when you have a group of mixed tier fabbers together.

    And before I make an *** of myself, I did search last time and did this time as well, but please let me know before I start, has ANYONE made or tried a mod of this yet? :confused:
  2. Culverin

    Culverin Post Master General

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    Wow.
    I'm like having to do this all over the forums.... :p

    Hey TheTrophySystem,
    I'm collecting and organize all the GUI suggestions from the players in a single spot here:
    https://forums.uberent.com/threads/unofficial-official-gui-discussion-thread.52055/

    Conveyance issue. (Build panel is not intuitive with grouping like structures together)

    Added!
    [SUGGESTION] Building/Production ~ Units/Structures ~ Separate Econ, Unit class and tier.


    I've also included this in my own GUI mock-up here: https://forums.uberent.com/threads/culverins-gui-mock-up.52739/

    [​IMG]


    Thank you so much for the feedback! :D
  3. thetrophysystem

    thetrophysystem Post Master General

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    Search didn't find that. Thanks though. I suppose search is better than it was old forum, but searches junk over your thread. I'd have to search gui interface instead of Ui or build category or anything.

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