Catapult OP Balancing Issue

Discussion in 'Support!' started by l3roken, June 8, 2013.

  1. l3roken

    l3roken New Member

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    I will not presume that I am an expert at this game or RTS in general. If someone can tell me a counter to an enemy building mass catapults with advanced radar other than beat them to it, please do! But based on the last match I played the catapults coupled with advanced radar can be built near an enemy base and harass to a level that is near impossible to respond to. I threw everything I had against it and the weapons AoE effect wiped out groups, those that did hit it did a negligible amount of damage. This resulted in the enemy building a line of catapults nearer and nearer to my base wiping out my economy and forcing me to surrender. Again, if I am missing some valid strategy that is great, just highlight it for me, I am sure this tactic will begin to be exploited soon. The enemy player even admitted the tactic seemed impossible to counter and OP so that is never a good sign.
  2. mushroomars

    mushroomars Well-Known Member

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    Balancing isn't really an issue right now. I'm sure Uber can just straight-up nerf the Catapult's Damage or AoE, but that is a temporary fix. I haven't had much experience with the unit, but a large minimum range might solve this issue, that way it can be successfully rushed and blown up.

    Bombers would probably also work wonders, assuming they didn't faceplant into the rounds.
  3. monkeyulize

    monkeyulize Active Member

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    Build stompers, split them, attack.

    You'll win every time.

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