Camera rotate support!

Discussion in 'Planetary Annihilation General Discussion' started by Dodzylla, April 21, 2013.

  1. Dodzylla

    Dodzylla Member

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    Please guys do a full camera rotate option to the game, because the current camera not too good, we can't see enough from the map.

    Thx, Don.
  2. nanolathe

    nanolathe Post Master General

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    Steve: "So, again like Jon said; what you're about to see is all temp."
    Jon: "So, UI? Temp.
    Steve: "Mhmm."
    Jon: "Planet? Temp."
    Steve: "Yup"
    Jon: "Units? Temp. Nothing's finished."

    1:32 into the Livestream.

    ---

    Jon: "Obviously this isn't anywhere near finished. The camera's not finished, y'know? The UI system still has a long way to go."

    6:37 into the Livestream.
  3. nlspeed911

    nlspeed911 Member

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    This must be an elaborate plot by nanolathe to convince me of his stance. :p
  4. nanolathe

    nanolathe Post Master General

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    I assume you mean this:
    Plot Shmot.

    I'm just relating information, nothing more.

    If you choose to see more into it than just the surface, that's your business ;)

    ---

    If I reeeeaaaally wanted to convince you... I'd post a whole new thread linking and quoting all the posters who made terrible leaps in logic, shortsighted missteps and what almost seems to be willful ignorance on the subject that they just posted about.

    But I'm not THAT bored yet.

    Give it time and a few more livestreams...
  5. nlspeed911

    nlspeed911 Member

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    A convenient excuse... :p

    Nah, you already convinced me in that thread. :)
  6. veta

    veta Active Member

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    terrain clipping should be in game though, especially because of the curvature of terrain
  7. bmb

    bmb Well-Known Member

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    I don't think the camera should ever clip anything.

    Allowing it to go in front of things is nice though so it doesn't just zoom you out if something gets in the way.
  8. xnavigator

    xnavigator Member

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    I completly disagree to the idea to have such freedom for rotating the camera.

    I hope sc2 teaches something regarding camera managment
  9. KNight

    KNight Post Master General

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    I wish I lacked the morals to inject my viewpoints into any slightly relevant thread.

    You have your thread on this already, the very least you could do is link to it to save us all the trouble;

    viewtopic.php?f=61&t=44892&start=0

    Mike
  10. veta

    veta Active Member

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    terrain clipping should have no practical strategic value, it would be for cinematic views of combat or units, it was also a major complaint of the FA camera
  11. bmb

    bmb Well-Known Member

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    Au contraire it certainly should have strategic value. Being able to get a good overview from any angle would be very nice.

    It IS very nice in supcom2 but it is foiled by the resetting when you zoom out too far. Just like supcom2 without the resetting and I'm happy really.

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