Hi there! First of all, I'm not sure if this is a bug or a technical constraint. So I decided to not add it to the bug tracker. If I force 16x AF in my driver (GTX 460), I can see the borders of the texture tiles as ugly black lines. I'm well aware, that this game uses virtual texturing as does RAGE. Now RAGE won't allow AF beyond 4x because of some fancy technical reoson I don't understand. Is this also true for PA, or just an alpha issue? OT: Any plans on adding some sort of global illumination?