GFX card : Geforce 560 Ti, latest drivers (320.18), 1go of video ram, 1680x1050 120hz, tested on all fidelity presets (same result). - When zooming out/in, I randomly seeing textures with black stripes (the kind of bug you see when two similar objects are at the exact same place). - When moving the camera, the texture streaming is kind of broken : I'm seeing blurry textures that slowly go higher resolution. (very similar to the ATI problem in Rage : http://www.youtube.com/watch?v=cQ8IGA41pCI ) - When moving the camera, it randomnly shutter. - The camera zoom out/in is not smooth, sometimes goes really fast, sometimes randomly go on a different zoom level (zooming it, actually zoom out without any transition). - The GPU is always at 100 except during the shuttering (not sure it's normal, even BF3 is not 100% all the time, FA is around 30%).
Re: [Bug 49122] - Graphic artefacts, textures and shutterrin Heya, thank you for reporting, please also add the bugs to the PA Tracker: http://pa.lennardf1989.com/Tracker A few of those bugs have already been reported, so be sure to not duplicate them (eg. the black striped one).
Re: [Bug 49122] - Graphic artefacts, textures and shutterrin Hm, I've restarted it and the shuttering is back with Vsync off.
Re: [Bug 49122] - Graphic artefacts, textures and shutterrin It can very well be an ATI related issue, few builds back all ATI users didn't have trees and rocks, while nVidia was fine. Last I heard is Uber works closely with ATI to resolve these kind of issues ASAP, it's what the Alpha is for after all
Re: [Bug 49122] - Graphic artefacts, textures and shutterrin I too have had these black textures and they accompany the stuttering. Im using a GTX 580 @850MHz core.