Bot spawn combos

Discussion in 'Monday Night Combat 360 Strategy and Tactics' started by the_feedle, April 11, 2012.

  1. the_feedle

    the_feedle New Member

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    Last night me and some other random support were doing a number on the enemy team.

    He would spawn gapshots on both ends then I went and spawned bouncers on both end.

    While this seamed a little useless at first it did a hell of a number on the snipers who like to camp. They had to go down low and well the bouncers took them out from there.

    Im starting to think that if 3 people on the team: support, assassin, tank/gunner even assault all spend 200 dollars to Kony we could make a difference.
  2. gunked

    gunked New Member

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    :lol:
  3. teapot

    teapot Post Master General

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    I was thinking about this the other day. I feel like spawning bots is useless unless you're spawning a lot on spunky where bouncers come out automatically, or you're playing against noobs.

    The only way to get some use out of them is to spawn waves and combo's of bots. Gapshots are a must(except steelpeel) since it's extra fire power and they're slow enough that you can spawn different bots that will catch up to them or pass them out. Then ideally bouncers since they can take a lot of damage and be a real pain if there are 2 or three coming. By the time any other spawned bots make it to the enemy, chances are they're dead. Gremlins are worth the try, but I may be leaning more to buzzers. They are highly unreliable, but they'll make it to the enemy around the time when the bouncers make it.
  4. the_feedle

    the_feedle New Member

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    it all depends what class your playing against and where they are set up or perched.
    Gremlins destory rockets:

    bouncers destroy anything you escort with them
    buzzers work wonders on high up players like assaults and snipers
    scramblers are only good vs assassins when shavice is around
    gapshots take out all rockets and target snipers

    again most bot aware players will destroy things in minutes but if you got escorts and some help they can be the extra arm like a firebase.

    Ie: overheals, firebases deployed near where they are walking into, shavice near by etc..
  5. teapot

    teapot Post Master General

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    I feel like bouncers are the only bots worth putting effort into in terms of crowding the field and causing players to panic. Gapshots are just as effective but in a different way.

    Spunky is great if you can spawn 2-3 gapshots, then have your teammate spawn 2-3 bouncers while maybe one or two additonal ones comeout automatically. Overhealing them and walking them in is great. It normally causes the game to lag up but it won't effect you really, just the other team.
  6. the_feedle

    the_feedle New Member

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    i figured out something which is extremely effective yesterday vs chocolate thunder.
    I was gunner shooting mortars in the air and on spunky you can see the sniper perch through the one glass if you stand where the ejector is by the bot spawn. Shoot up tripple mortars and make sure you got a longshot level 3 by this area. Youll get alot of random kills when you adjust the angle.

    That along with gapshots can be extreme!

    Something to try
    Gold rate/armor/clip on gunner and flood with mortars
  7. gunked

    gunked New Member

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    Humiliation! :D
  8. WildmanX2k

    WildmanX2k New Member

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    Build works wonders for getting more mortar kills, especially if they just spawned and have nowhere to run...
  9. Organous

    Organous Member

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    Bot spawn combos < pro combos.

    I do feel like Gremlins are extremely useful, though. Get all the turrets down, have a lot of money, spam gremlins, moneyball down.
  10. 2wynbge

    2wynbge Member

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