Who will be playing it? I think I will. I want to see the technology in that engine. http://www.youtube.com/watch?v=TfrrAp1blaM http://www.youtube.com/watch?v=2zw8SmsovJc It should be pretty immersive with this level of realism and destructable buildings. L. Spiro
PC gamer so BF3, because CoD is a piece of sh*t on PC (and consoles but whatever). Until then I play Quake Live.
I will be there, im a BF veteran, been playing Battlefield since a little before Battlefield 2. I use to hang out my buddys house who had a few PCs with Battlefield vietnam. When 2 came out for the box i was hooked, and have been ever since. BF3 will be the best shooter of the year hands down. CoD=same as every other game. HALO CE,A is going to be a good reskinned game, however the multiplayer is only a map pack really for Reach, so i wouldnt expect the multiplayer to take the cake until HALO4 next year. MW3 can suck it.
I'm not a fan of the scenario but it's being produced for PCs primarily and it shows. That alone makes it worth it.
Definitely me. I'll be on PS3, though. My veteran rank is 5. I hope the ranking system will be like Modern Combat - where it is like your Skill Rating rather than Level Progression. E.G. Very High Skill Rating = Jackbot Very Low Skill Rating = Slimbot How much money/experience points you get does not determine your rank - your skill does.
I KNOW!!! I want it on PC soooo bad, but not sure if im going to spend $200 on a new graphics card which is more than the actual game
You have to be able to run it, not play it with max. settings. I just checked on New Egg, good graphics card (one from the HD6000 series) costs about 120-130$. Though you can surely get one from the HD5000 series for under 100 that can run the game.
Actually I think things are even less grim than what we are expecting. My new game engine runs in DirectX 9, DirectX 10, DirectX 11, and OpenGL. I run an example high-detailed and high-poly scene in DirectX 9 and DirectX 10 at around 400 FPS. I run the exact same scene on the exact same engine at around 2,000 FPS. (Side note: OpenGL is the slowest at ~340 FPS, and OpenGL is always slower than DirectX 9 except in very rare cases.) And this is without multi-threaded rendering (I would expect 2,300 FPS) and other optimizations available only in DirectX 11. DirectX 11 itself is by far the most efficient rendering API ever created, sometimes giving me 10 times the speed of DirectX 9 and DirectX 10, but always giving me at least 5 times the speed. Basically, it means that, at least in theory, any card that can run DirectX 11 can probably run Battlefield 3 without a problem, low-end or otherwise. For those on the fence, I recommend planning a graphics-heavy machine and an alternative CPU-heavy machine with the same budget, then read reviews when the game arrives to decide which is more important and buy that machine. L. Spiro