Baconnaut?

Discussion in 'Monday Night Combat PC Wishlist' started by OfficerFuttBuck, February 17, 2011.

  1. OfficerFuttBuck

    OfficerFuttBuck Active Member

    Messages:
    1,592
    Likes Received:
    1
    I would like to see a juggernaut type game mode, where one player randomly spawns with bacon and whoever kills them gets their bacon.

    And to keep the bacon moving, if you don't get a pro kill or kill 10 bots in 1 minute, you loose the bacon.
  2. The Noid

    The Noid New Member

    Messages:
    71
    Likes Received:
    0
    Interesting idea, but would need some other elements to make it work.

    The game is very much balanced around Crossfire. If you implement game modes like juggernaut or deathmatch straight up, without a lot of other tweaks and elements, you will end up with nothing but Assaults running around.

    Some classes lose a ton of their usefulness when you take bots and turrets out of the equation.
  3. OfficerFuttBuck

    OfficerFuttBuck Active Member

    Messages:
    1,592
    Likes Received:
    1
    It would still function as your everyday crossfire match.
  4. BulletMagnet

    BulletMagnet Post Master General

    Messages:
    3,263
    Likes Received:
    591
    Remove the bots' ability to take down shields and make it so only the player with the Bacon can.
  5. Recoil

    Recoil New Member

    Messages:
    18
    Likes Received:
    0
    Now you're thinking with portals... err bacon.

    This is a pretty good idea actually, make it so that the bacon holder is always visible on the map so he can't hide, and he has to do X damage to the ball to bring down the shields just as the bot would.
  6. Col_Jessep

    Col_Jessep Moderator Alumni

    Messages:
    4,227
    Likes Received:
    257
    Hmmm, there are a lot of juicy ideas in this thread!
  7. Demigod At Play

    Demigod At Play New Member

    Messages:
    91
    Likes Received:
    0
    [​IMG]

Share This Page