Assassins and turrets

Discussion in 'Monday Night Combat 360 Wishlist' started by Bezique, December 5, 2010.

  1. Bezique

    Bezique New Member

    Messages:
    178
    Likes Received:
    0
    Lately I've been using the assassin. I find it very easy to cloak - smoke bomb a turret and have it destroyed before it can fight back. I do this with gold rate of fire, which makes a big difference. Using the dagger instead of the sword works well enough too.

    only lvl 3 rock-it turrets pose a problem. Probably shaveices would take a long time to kill too, but you don't see them so often.

    A dedicated support can make lie difficult, but you don't see them often, and so far as I can tell you'll eventually beat them as you can juice up quicker.

    Although I use this tactic I consider it overpowered and I would rather I could not do it so easily. I'd suggest that the assassin damage to turrets be reduced.
  2. Enigma5081

    Enigma5081 New Member

    Messages:
    82
    Likes Received:
    0
  3. Saint Mudknot

    Saint Mudknot New Member

    Messages:
    948
    Likes Received:
    0
    Then the Assassin would have no benefit on offense in the other teams base. This would actually not be a good idea. The smoke bomb blinds and knocks out electronics. The shuriken launcher is not enough support to drop the assassins base attacking skill. Its easy to outheal a shuriken attack on a turret
  4. Bezique

    Bezique New Member

    Messages:
    178
    Likes Received:
    0
    I'm not suggesting a massive reduction. Something more along the lines of a lvl2 rockit turret and lvl3 laserblaser requiring the assassin to leave, recharge her smoke bomb and then come back again to finish the job off. Between the assassin's talent for bot killing and turret destroying I find the present set up rather too favourable for disarming the opposition with just one pro.
  5. PlumbumTheEpic

    PlumbumTheEpic New Member

    Messages:
    1,574
    Likes Received:
    0
    The ability to do a gone in seconds on a turret is what makes up for the other 5 Assassins on your team who are sh*t.
  6. Reltsirk

    Reltsirk New Member

    Messages:
    198
    Likes Received:
    0
    what random public game aren't you playing in...those are the only kinds of supports I see half the time. Hell when I juice as a tank I bomb the rocket turret and go straight for the babysitting support.
  7. Bezique

    Bezique New Member

    Messages:
    178
    Likes Received:
    0
    what with not seeing them coming assassins tend to get stuck into a turret before a support knows about it, not so for a tank. Therefore, I find only those who don't stray more than a few meters see me at work, or at least aren't still closing to shotgun range before I'm done and gone
  8. Saint Mudknot

    Saint Mudknot New Member

    Messages:
    948
    Likes Received:
    0
    If an assassin doesnt shurken a turret enough. Lets say its a wide open base, enemy team is in lala land. Assassin runs in cloaked to a turret. Blinds the turret and then attacks, normally that turret, even lvl1 will wake up early enough to get at least one rocket off on that assassin. The higher the level the harder the hit.

    Now lets say that team finally wakes up and gets their coffee, they should notice the assassin and attack it. If turrets keep popping you might want to keep a better defense, or have an assassin do the same on the other team.

    Its all about defense, and teamwork. Its not that the assassin is over powered, its the fact they have enough time to take out a turret. Thats like an assault launching grenades til the turrets die from a corner and no one bothers to attack him.

    And if your support and on defense you might want to keep your firebase near by, they chew on assassins pretty good, especially with the help of at rockit turret.
  9. Bezique

    Bezique New Member

    Messages:
    178
    Likes Received:
    0
    I'd agree with that. I've only ever played in pub games. There is no organised defence, it makes games very one sided when you dedicate your assassin to turrets and bots. On occasions that opponents try and make an effort to stop me it is a lot tougher -but that's rare. The question is whether improving competitive games or pub games is most important I suppose
  10. BroTranquilty

    BroTranquilty New Member

    Messages:
    2,801
    Likes Received:
    0
    not always. i know i can make it to where 1 support cant outheal 1 shuriken launcher.

    did it tonight. then i juiced and wrecked him and every other turret on every other nub.

    making me a nub. o well. at least i earned my juice in combat, and only did it 1 time and not 3 more times in a row after that (i was sitting on cash to do so if i felt like it)
  11. Jraw20

    Jraw20 New Member

    Messages:
    862
    Likes Received:
    0
    Not when they have cloak level 3 and gold or silver RoF. They can spam so many criticals you can't heal the turrets.
  12. PlumbumTheEpic

    PlumbumTheEpic New Member

    Messages:
    1,574
    Likes Received:
    0
    You what?

    Crits or no, a Support will out-heal (or just plain kill) you if you try hitting a turret with Shuriken.
  13. thrustbucket

    thrustbucket New Member

    Messages:
    51
    Likes Received:
    0
    I play support a lot. Playing support properly means you end up spending 80% of your money on turrets and turret upgrades, because very few other pros will spend money on turrets.

    When I see just one Assassin do what the OP describes to a level 3 turret, I won't upgrade turrets anymore that game.

    This is one of the few truly unbalanced parts of the game, imo. It can take nearly half a match to fully upgrade a rockIt turret, and watching a Juiced Assassin take it out in 4 seconds is retarded. It can be stopped, but only if I'm guarding the turret full-time, which is not cool.
  14. PlumbumTheEpic

    PlumbumTheEpic New Member

    Messages:
    1,574
    Likes Received:
    0
    to quote Jamie of the MythBusters.

    "Well there's your problem."

    Juice is meant to have that effect.
  15. F5in

    F5in New Member

    Messages:
    814
    Likes Received:
    0
    but juice isn't meant to be that piss-easy to aqcuire. Assassin is the best turret destroyer (Don't say Gunner because he can't run around the entire base and destroy everything) AND she gets juice fast as ****? She was already able to get juice before any other class BEFORE the patch, and now the sniper and support got a juice gain nerf, but the assassin keeps her ridiculous juice gain rate? She can just keep getting juice and wiping out your base.
    inb4someretardsayssomethingaboutjuicecounter
    Trust me, I know all about countering juice, BUT IT DOESN'T ALWAYS WORK. and the assassin can keep coming back over and over.
  16. BoltAktion

    BoltAktion New Member

    Messages:
    605
    Likes Received:
    0
    oh its this thread again :roll:

    It's fine, l2p
  17. Jraw20

    Jraw20 New Member

    Messages:
    862
    Likes Received:
    0
    I've killed many turrets while the support is healing them with Shurikens.
  18. F5in

    F5in New Member

    Messages:
    814
    Likes Received:
    0
    You should only be able to do that to firebases.
  19. Leonyx

    Leonyx New Member

    Messages:
    317
    Likes Received:
    0
    While it's true that the assassin is now the fastest juicer and can kill turrets quite quickly, she not only has to go into enemy lines to get it fast, but as long as you have a solid support only one turret (two at the worst) should be destroyed. I feel your pain though; for a long time I didn't buy turrets because of the sheer frustration.
  20. JackTrips

    JackTrips New Member

    Messages:
    1,236
    Likes Received:
    0
    Supports can now heal with shurikens? I no longer care about the air strike nerf.

Share This Page