Are Asteroids Disabled? Gamma v 62519

Discussion in 'Support!' started by core1989, March 9, 2014.

  1. core1989

    core1989 New Member

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    Hey PA Devs

    I love the new patch the game runs better than I have ever had it Running at the moment everything works perfectly however.

    Id like to know if for some reason Asteroids are disabled as I have a small moon planet about 200 in diameter I have six Haleys built on it and no option to throw the thing at my enemy.

    In the systems view it has the planets with a wee down arrow but if I click on the asteroid I wish to use there is no option to annihilate.

    Cheers for all the hard work I love seeing how far the game has come and how much it changes every patch.

    Truly so far the best thing to happen since the death of Command and Conquer with CNC 4.
  2. DeathByDenim

    DeathByDenim Post Master General

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    Yeah, that's new. You now need to specify in the system editor how many Halleys it takes to move a planet. The default, independent of the radius, is 0. That is, not movable.

    So, open your system editor and in the dialog where you can specify the name of the planet you can enter the number of engines required:
    systemeditor.png
    SXX likes this.
  3. core1989

    core1989 New Member

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  4. igncom1

    igncom1 Post Master General

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    It would be nice to have a asteroid template in the system generator.
    bradaz85 and DeathByDenim like this.
  5. stuart98

    stuart98 Post Master General

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    Radius 150, 1 halley?

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