Air unit that lands when idle?

Discussion in 'Mod Support' started by n00n, July 5, 2017.

  1. n00n

    n00n Active Member

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    Hey,

    I've been trying to make an air unit that lands on the ground then idle, how air used to function before the Titans release. I though it would be as simple as adding a positive "hover_time" to navigation. But it isn't working. Is it still possible or has this functionality been removed from the engine?
  2. robintick

    robintick Well-Known Member

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    All I can tell you is that I tried and failed to get air units to land.

    You can look at the base_flyer.json for more flight behaviour variables that might get you what you want.
    There is however no air unit that I know of that lands when idle in non-modded Titans, so no example to copy.
  3. n00n

    n00n Active Member

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    Well I had tried using the pre-titans unit files from PADB.

    Hopefully someone with engine access (@mikeyh) will let us know if it's still possible.

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