I did not find a topic about AI in the Topic Index yet. If there is an existing AI topic please point me to it. If not I would like to bring it up in this post. I am wondering if Uber can tell us something about the plans for AI development. How good will AI be and how much effort will be put into this (relatively)? I myself am not a great fan of AI that needs to cheat in order to challenge me. So I am hoping pretty good AI will be implemented.
Sorian is making the AI. He wrote the best AI mod for SupCom/FA, and that landed him a job at GPG to work on the AI for SupCom2. That AI was scary; it made very very good guesses at when it could win a fight, and attacked only when it had the advantage. Now he's working for Uber... on the AI for PA.
Also worth noting, that in the cases of his Mod for SupCom and his work on SupCom2, both times he only made CHANGES to the existing AI, this time around for PA he is creating the AI from the ground up, we have reason to rest easy in regards to the AI. Also it's kinda hard to talk about before there is any kind of playable game you know? Sorian did talk about it a bit during one of the LiveStreams thought, not sure which one. Mike
Yeah, the search function is kind of limited, unfortunately. Uber has hired Mike Robbins (aka Sorian, you may see him on the forums) who wrote AIs for Supreme Commander, Forged Alliance and SupCom2. He creates AIs using neural nets, and I am told he makes some of the best non-cheating AIs. Uber Q&A with Sorian Mike Robbins presents a technical overview on Neural Networks in Supreme Commander 2
He didn't "Write" AIs for SupCom/FA, he worked within the constraints of the modding allowed to modify the existing AI, many improvements were made of course, but there were no changes to the fundamental parts of the AI. Even for SupCom2, he didn't get a chance to really delve into the AI until have a significant amount of development time was already put into it, again he still made great strides in terms of improve the AI regardless. If you're having Trouble with searching, I suggest this Guide. Mike
And then have an easy mode designed specifically for player annoyed by that just so they can bludgeon the AI to death, let it rebuild, and then bludgeon it some more. Then go back for round 2 vs the AI.