Hi everyone, Great job on your game, you are making it more and more awesome. I like to play with bots, but steps between the difficulty levels are too damn high! When using the "easy" setting, the AI is very polite: it will stay where it is, producing robots, sending only a few weak units to attack you, patiently waiting for annihilation, letting you conquer all the other planets without fighting. On the contrary, the medium AI is good, it spreads fast across the systems, use the planetary annihilation, send nukes, waves of robots, etc... I think if there is a way to smooth the AI between easy and medium, especially making the easy mode a little less passive, it will be cool! Oh, also, when using AI as opponent, it would be useful to have a "pause" option! Is this feature planified in the future updates? Keep going! Thanks Nicolas
There is planned to be a wide variety of AI customisation options, similar to those seen in SUPCOM2 (which were extensive), but more so.
Isn't this a repost of another thread? I have de ja vu. The AI uses an economic modifier of 0.5. So it does this. Possibly that should be higher. Crossed fingers, eventually it will be balanced so it makes increasingly better decisions and doesn't rely on economic crutches for balancing purposes. When we have offline mode, we'll be able to pause and so on.
Sorry if I had started an already open thread, anyway yes, the offline mode should give a rest to players like me, using bots; game sessions are often long, pauses are welcome! And it may be faster to configure a session wih offline mode. Thanks