Acceleration.. Again.

Discussion in 'Balance Discussions' started by squishypon3, August 29, 2015.

  1. squishypon3

    squishypon3 Post Master General

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    Welp so I was sifting through the unit.json and was surprised to see they finally made the dox not aaas ridiculously high, I felt like it had been higher before. (50 still makes no sense imho) But.. Now tanks have better acceleration than bots?.. I'm confused. :S

    I still feel that lower acceleration across the board will do wonders. Tanks with slow acceleration and high top speeds, bots with higher accel and marginally lower top speeds, air with a little medium and even faster top speeds, and ships with the slowest but very great tops speeds (Slower than air of course, but faster than vehicles.)

    Maybe this'll just never be in vanilla but ey, my opinion. =)

    Ant:
    "navigation":{"type":"land-small","acceleration":100

    Dox:
    "navigation":{"type":"land-small","acceleration":50

    Also Dox has a break of -1, I'd imagine it means no time at all to accelerate back... Why don't you just do that with every unit since the acceleration is immediate anyway? What's the point of making it fractions of a second to pick up to full speed? :p
    xankar and stuart98 like this.
  2. mered4

    mered4 Post Master General

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    RCBM had this. It worked. :)
  3. squishypon3

    squishypon3 Post Master General

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    Same with Statera, except most bots were still a bit faster than the vehicles. There were exceptions though.

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