about translation and in-game file different

Discussion in 'Support!' started by wong8888, August 21, 2015.

  1. wong8888

    wong8888 New Member

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    after i make translation file in new format and test..

    translation file (data is from getlocalization) translate word can't recognize in game.

    i make a sample (in start.json)
    from getlocalization is
    "settings": { "message": "Settings" },

    but after titan update is change to
    "Settings": { "message": "Settings" },


    is changed... this not only one change , i guess many file have a change..

    so please tell me how to know ALL new changed String ?? because is different from getlocalization
  2. cola_colin

    cola_colin Moderator Alumni

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    a red S? I don't see a difference in your example.
  3. wong8888

    wong8888 New Member

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    yes... the red S .... because Case Sensitive

    and also new String have delete the " _ " which is instead a space

    e.g .
    getlocalization:
    "galactic_war": {
    "message": "Galactic War""
    },

    after update:
    "Galactic War": {
    "message": "Galactic War"
    },
  4. wondible

    wondible Post Master General

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    The new keys are the default english strings. They switched from the symbolified version (lowercase, underscore, etc) to just the plain text.
  5. wong8888

    wong8888 New Member

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    ok.... i try conversion my translate from en-us file replace my lang...thank reply

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