I thought of a simple UI change that may help people understand the state of their economy better. I think the economy is a bit hard to read because it tells you what it's doing right at the current second. Energy can go from +3000 to -3000 in an instant. What I propose is not to change how the economy works but give people a better overview of their current state and worst case state. How it would work is simple: Next to the current income values place another number that indicates the worse case value. If every fabrication unit and factory was constructing all at once. I think this would give people more insight into where their bottleneck is. The player will immediately know if they need to spam energy, mex, or have the capacity to ramp production.