Hey people, It's nice to see PA back in development after such a long time away from the community. I'm wondering if it would be possible for P.A. inc. to implement a unit manager into the game to help with macro. So what this would be is an army/fleet/air force manager, similar to the way Stardock implemented theirs in Ashes of the Singularity. So let's say you are building up your airforce. You want fighters in control group 1 and bombers in control group 2, and all your reinforcements to stream into those control groups, so that when you select all your fighters with control group 1 in 30 seconds time, it selects all the fighters which have been produced in the meantime. You also want a couple of scouts with your fighters, and you want your air factories to automatically maintain those unit compositions in those armies, so that all reinforcements keep going to your army, air force, navy etc.. I also suggest assigning specific factories to the army, air force, navy etc. so as to maintain different factories supplying different fronts. So you build a proxy base and attack from that front, then the units produced by those factories don't stream through the enemy base to reinforce army 1 when they should be reinforcing army 2. How do people feel about this?