I'm new to this game and I'm not sure if this is actually in the game or not through upgrades, but I thought this would be a neat and easy addition to the game. Either allow this to be an ability like the "juice" rage mode to where if you build up enough of something that you can trigger the spawn of a certain "elite" robot enemy. Maybe have just one or maybe even have three types that do certain things and maybe helpful for certain situations. That might be too much to ask. Or have it where this is a group accumulated thing and when u reach that point that a monster automatically get's spawned. If this type of thing is already in the game, I'm sorry, but what do you guys think?
there's kinda something in the game like your talking about. Each class can spawn a diffrent kind of bot. It costs 100$ and the buttons are near the bot spawn points.
Awesome, thanks! I've only been playing for a few hours. So do you unlock new abilities to use in the game as you progress? I see im at level 7 I beileve... EDIT: Nevermind, I'm reading through things fast. You explained it by saying the buttons are near the bot spawn points.
If they did do a three type of elite robot spawn deal. I think it would be nice if they had one robot be shaped more like a tank with a heavy tank weapon. It only shoots at the heavy armored characters, turrets, or the ball. Medium/light can attack but the tank takes a lot of damage. Than have a fast and deadly robot with light armor that is designed to take out medium/light enemys at a faster rate. Than have one that is in the middle of two, a balance of both that attacks all enemys. ehhh I'm dreaming...
As for levels you don't unlock anything per say. Once you get enough total cash you can unlock a custom class and manually set the endorsements that you want. Custom classes allow you to customize how you want to play. When you select a default class it will show on the right the default endorsements. Also you can use that money to buy tags as well. If you mouse over peoples names when waiting for a game to launch it will show their chosen tag.
I like the idea, but it would almost unbalance the game. A team that's doing really well would only pulverize the other team even further, not giving them a chance to recover. If this was like an emergency thing if your team was losing, that might give the other team an edge. Say your team is like 50% less than the other teams money ball or the other team effectively has twice the money earned that round. It would almost be a bonus for the other team dominating. Like if you get the enemy bots to spawn and a pro gets the kill, you get a bunch of money earned if you can kill it. I always find myself toying with the other team. Not wanting to pop or bring the money ball down too much to keep the game going. I tend to harass and throw a couple of rounds towards the money ball to keep it down. Try to earn money by supressing bots and killing pros that stray too far from defending the money ball. Rather than running in for the Hail Mary and potentially have half the game quit. But with that system, it would give me full incentive to bring the money ball down or earn that much more money just to get that bot to spawn and give me a challenge. Or if I'm on the otherside, give me an opportunity to fight back while they are distracted trying to fight off the large tough bot that gives out tons of cash.