Not sure where to put this so I guess here will do. after playing a game today I witnessed a nuke managing to blow up my base. Not unusual. But it was just on the edge of my anti-nuke range and managed to hit my base before the anti-nuke missile could hit the nuke and thus caused me to lose the game. This annoyed me quite heavily and was just wondering if the anti-nuke could launch before the nuke is in the area to time it as it enters the area. 2- I also noticed a problem with Atreus. It will often pick up the commander and start spinning and is almost impossible to stop. The commander is vulnerable at this time and often causes me to lose a game when this does happen. Sorry if it is in the wrong place and or if these problems have already been brought up with Uber but I felt it was my duty to report to help make the game better then it already is. -STIGY
The best place to post these would be the bug tracker - please make sure that you search the tracker thoroughly to ensure that you're not creating a duplicate ticket. If you find a ticket already submitted with the bugs you're looking to report, vote it up! EDIT: Already found your spinning Astreus bug EDIT2: And here's the anti-nuke bug, This is marked as fixed, but if it's been re-broken then it's worth reviving this.