The mod...
You know what, I am going through a tough time, as said before and you are only making it worse, I am dropping the project due to a few people;...
Thanks so much for the support, it's really driving us through a tough time, and as of progress, we've hit a snag. In game, the Stormtrooper loses...
Hold yer horses, I have something called a life.... And I got sidetracked from the release...
Th an for the support, check out the update if you want, we do appreciate your support :)
Models will be released later today..
------------UPDATE----------- Alrighty, most of you probably thought the project was dead, due to the lack of posts, but it isn't! Anywho, we have...
We're assisting the Hullbreach team, we are handling sound and models, they are working with GUI. You should check it out.
Vids will be released soon.
audio": { "loops": { "ORDERATTACK": { "Com": "/SE/Attack/Stormtrooper_Shoot_E11_loop", "flag": "attack_target_changed", "should_start_func":...
Fill out the application, and I will put you down as a Mod Development Team, meaning, you are official, but you don't have to work on non mods, and...
Again, if you're just here to be rude, leave, I don't want you on my mod page.
O Yeah, fill out the application, and everything will be shared with you.
Sorry. But until we release, you only get small portions of information, :)
Music Music_Ingame Main_Menu_Music Music Music_Base Music_Battle Music_Win Music_Lose Music_Base_test Music_Launch_Commander Galaxy_Idle_Ambience...
Alright, I accept suggestions, critics, but, if your just going to argue and try and prove me wrong, leave, I have no use for you.
We do use github quite a bit, aswell as Autodesk cad, blender, unity, and multiple sound editors.
I understand stand the skeptic-ness, however, we are not adding in new sounds, in the mod folder, we have used our program to completely over ride...
We will be adding a Garrison Tech card, which will add instant units.
Thanks for the feedback, however we have everything figured out, we just need assistance getting more sounds and models in, if you're wondering how...
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