I'd have to agree with the above. The actual problem is the game just isn't that fun anymore. I don't play 1vs1, that requires dedicating time...
just watched a game of this, 4 ffa, its insanely good. keep up the good work. feedback (having not actually played), as spec I didn't get an icon...
The one I really miss from the TA days, the floating missile launcher that actually bobbed and swayed when it fired on its pontoons. Didn't look like...
anchor if you're both on the planet. umbrella planetwide if you control it. both if you really want to stalemate. anchors are a pain to take out,...
WASD + repeatedly slamming N, because everytime you change planets, the roulette camera orientation wheel spins again, and locking to north is just...
KSP does this just fine, they pick well made mods/addon parts that fit with their goals, talk to the author, figure out licensing/legal, and then do...
I'd like to see an option to turn off winning by commander death. Then it becomes a lowish value target, rather than the entire goal of the game....
I'd settle for a slider, so when you go under 100% efficiency, you can prioritize between building normal buildings, building ecom, and building...
3/4 of the problem. For the few naval games I've played, enemy comm standing at the front, destroying any ships approaching his base, he lost to...
The timer would be good, but I'd settle for a separate button instead/with shift to do it. Then for say energy, you can build sequentially. For...
One thing I recall from TASpring was the concept of mini-AIs, that looked after a couple of units or buildings. I think the main one was the...
This is actually pretty much the requirements for Single Player campaign, just a heap of these. Its also probably related to the Save Game feature...
Yeah that terrain would add some awesome gameplay, close up units would thrash tanks, bombers couldn't hit much, ranged defence would be useless...
I'd throw $30 in for a single player campaign. Might not cover the FMV cutscenes :)
I suppose the other question to raise, is how do people generally play shared? My experience is we basically share economy, but not really mess with...
Ahh I was thinking about this a week ago. I reckon show the other players cursor location, like in Black and White. Show movements as they do them,...
One thing I think would be interesting, would be to monitor at server level, types and numbers of units being built. This would give an averaged...
I personally think give the Astraeus a little more health, but not much more. But in order to make it a viable drop attack delivery (and I've never...
Yep, I'll add myself. Who woulda thought naval would be entirely useless against the commanders gatling nuclear torpedo launcher on an all water...
Save game woulda been nice, 45 minutes into a GW match and get 'Connection to server lost' Play that mission again? Most GW matches are a pointless...
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