I am actually very curious about how to deal with multiple raid. Every time match with you, I almost want to GG in first 3 mins.:p
At first, I thought my mouse is broken. But I find it works perfectly when I tried it on web page. So I wonder is it some kind of bug and is there...
I would play anyway, but really play it casual, like rush boom bot or something similar.
Some people may have limited time to have a break, so the probability to have a too long game(30 min is not that bad, but it can be longer) might...
I am sorry if what I said piss you off, and I did not say your way is bad or anything like that. I didn't even compare your changes with current...
Won't that highlight the issue you said last time about the best way of wining is destroying others mex rather than a better strategy? I feel people...
I feel it is quite odd when I find it in a naval battle today. So the wall in the water is exactly float on the water? But it doesn't look like that....
Random maps and symmetry maps are not contradict with each other right? I do agree that the fixed maps(I guess you mean this) are kind of boring.
Well, maybe they can add time for the massages? Like what in the IRC of pa stats. I think this may help a little bit.
lol, what else can we do to win in a water map?:p
Again, it is not about dox beat tanks or dox beat naval. The only thing about balancing the dox is what kind of unit uber want. If they want a unit...
True it is sometime hard to notice they changed the ratio. I once met someone change it to 2 and I didn't realized it until I looked the records on...
Well, I usually use bombers to take out dox, but I find it is impossible if I can't control the air. So just build one air factory and build fighter,...
personally, I find it is quite hard to find out the distance for 2d mine map(Or take long times to get use to). The current mine map is good enough...
I will give 8 for this game if there is not stupid lags in some of the game(I play 1v1 mostly, and I don't think my internet have problem as I fine...
I agree we need more variety in this game and that's what I always want(and it is why I don't want to fixed maps). But I don't really think simply...
Agree, but not 100%symmetrical map. In a degree of random that not really matter to the win and lose is necessary for this game, I think. Or there...
So we need two different Gares. I don't think it should works if we connect one Gate on the ground to another on in the sea. Also, I don't think...
First time to know we have mods can do cheating. Really surprised me.
En...I think we determine the win and lose is on the moment when one of the commander dead(the red one in the video), so precisely the yellow still...
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