So I came up with this system where there is 1 big planet (1000r) and several smaller planets (250r). The big planet requires 1 halley to move, the...
I always figured the poor performance late game was due to the servers. That Uber didn't want to invest large sums of money on (renting) servers,...
Earlier today a guy was hosting a game. He claimed the system was a random generated one. 2 sec into the game, 2 or 4 of the planets crash into...
I bought this game on Steam, but I switched over to the newest Uber launcher. But with every patch, the launchtime of PA seemed to increase. With...
I'll start with saying that I wouldn't crash/disconnect not even 1 out of 20 matches, which is really nice. Now, when I played the PTE a week or so...
Leaving aside the naval-land beachhead problem on single planet systems, I mainly wanted to create a thread where all the orbital-land beachhead...
I've played a good amount of games, and I've noticed that mid-late game, when you really get your recources flowing, that it's quite easy to get the...
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