You misunderstand. I'm referring to T2 bombers being the be all and end all of units right now. I mentioned that making them even better at the role...
Yes, because a game revolving around a single unit when it is supposed to be about large scale fights (example: THE TITLE OF THE GAME) is a great...
That's very contradictory. Effective management of Eco IS efficiency. But beyond the point. I'm saying that there is a point where building another...
It was. Which was why I was annoyed at the outcome.
I played a game last night that really highlighted this issue for me. Despite focusing on my economy and playing to always stay Energy and Metal...
This idea would do nothing to stop the rampant Com Sniping which T2 bombers currently do, if anything, it would make it worse.
I don't care how they are balanced. Right now, losing to T2 bomber spam is not fun, it is not engaging and it quite frankly frustrates me and puts me...
100% agreed
Well I can't argue against numbers. So my feelings towards the thing turn to purely anecdotal data and personal experiences, which as we all know are...
You're assuming that the Catapult is being used in a strictly anti-unit setup, which it isn't, it's being used as a creep to take out defences and...
Same, I wouldn't want Anti-spam to utterly make the Catapults useless, but just SOME way of defending against it. Because currently, a single...
Since the introduction of T2 Flak and the significant buff to walls, Catapult creep is the new Arty creep. With absurd range and pinpoint accuracy,...
Despite the fact that all 3 methods of destroying a bomber used over the past 100 years have been: Other Aircraft (Fighters) Flak Missiles Real...
Better tell every single form of AA up until the invention of the guided missile that they have been doing it wrong for nigh on 80 years.
I never said that though. Read the thread: I'm saying that the idea of a Flak based defence is brilliant, but it's current implementation needs...
I'm not quite sure what you're trying say. Are you telling me that the current implementation of T2 AA is balanced?
Whereas I am of the mind that Flak as a defence is a perfect way of dealing with Mid to late game bomber spam, the problem is just that it's less of...
Maybe, but that could just be what Uber is aiming for. As for the thread though, this is about T2 Flak rendering T2 bombers obsolete, but also about...
I must have missed the memo then lol. The only thing from T1 I EVER take into T2 is mobile AA. That's it. Everything else is literally obsolete.
Surely that is the whole point of teching up? T2 Bots are better than T1 Bots etc. The problem with the T2 flak as it stands right now is the fact...
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