This is an issue that really comes up on choke-pointy maps like Lava platforms. As far as I can tell shellers currently have either the same or...
There is a bug that is pretty game breaking for custom map makers. Right now if you host a public lobby and select a custom map, people cannot see it...
I stayed completely out of the raging asteroid debate as I was mostly done with PA at the time and it was quite nasty. Now the poll does not have a...
One of my favorite custom maps in PA:Vanilla was Hot Platforms, so the first thing I did was recreate it in PA:T! I've customized the map to be...
I'm trying to remake a hot-platforms type map. The new CSG pallets are awesome and made this much easier. However no matter what I try and I can't...
Now we all know that for the vanilla PA vision, shields were a hard no. But so were experimentals, and the titans have added loads to PA. Some are...
Just played a fun game vs Battlebear on the iceplanet map with all the big 'rivers'. Super interesting. I tried to go with an early hovertank rush as...
All kinds of folks complaining and ranting about what Uber should have done, this or that. All I know is I paid 14$ and got a kick *** expansion. I...
A small detail but I haven't seen it discussed yet. I really enjoy the new alerts. The subtle economy alerts are great for example. "you are wasting...
Here we go again. And the usual commentators saying PAT has no flavor or style. Feels like neither the reviewer nor commenters actually played the...
Wow, just when I thought I was totally done with PA, you release an awesome expansion. Experimentals, hovertanks, new game modes, and nearly 21 new...
We all want more nuke types, and the devs have mentioned it previously. I think there is one place we could really use it: an orbital EMP missile....
Make the pelican T1. Make the pelican T1. Make the pelican T1!!!!! Please! Seriously! It's utterly useless at T2. There is a ton of consensus the...
Based on the discussion in this thread, i'd love to see a unit cannon mod. The easy mode version would just be a rebalance. The goal of the rebalance...
Been playing a lot with the unit cannon, both on single planet and multiplanet systems. It really is an amazing tool for breaking stalemates. But i'm...
We've got the unit cannon, ranked 1v1, and a big balance update. PA is pretty close to feature complete in my eyes, or at least 99% of the major...
Plain and simple: take the multi-unit transport hack from @elodea's Energy Wars mod and give it to an orbital unit. Even if the units have to break...
Can someone put together a quick collection of shortcuts and basic walk-through for the new map editor tools? For example how does one move a CSG...
I know the ability to view other player's replays has been available for a while, but I never really used it before. I really love the new UI tweak...
Now that we are starting to get some real map editor tools, and others have figured out ways to give Commanders a set of abilities that can be...
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