Removes some noisy event types, hopefully leaving more essential events. Removes Ready and Sight events, except for: - Nuke launchers - Anti-nuke -...
Is it possible to set the orientation of a unit model from the unit spec? Specifically, I was trying to use an ammo model for a structure, but the...
https://twitter.com/WorldAndScience/status/826444961277161472 PA will never support this, but at least the science is there if another game wants to...
Collected from pre-titans Galactic War system descriptions. I've attempted to put things into a rough timeline, but keep in mind it was originally...
Client mod which creates custom server mods using Galactic War cards. https://github.com/JustinLove/army_of_cards Requires recent features circa...
Adds a refresh button to the game lobby when server mods finish loading, so you can load ui updates when ready. Same feature that was bundled with...
Uses System Sharing and map packs to populate new Galactic Wars. Select the system pool from Uber's systems, your systems, sharing servers, and...
Alternate, mostly harder difficulties for Galactic War. Most based on harder difficulties from prior versions of GW. 'Smart' has an econ mod like...
I recently noticed a certificate error in the console regions:fail: {"Message":"SSL certificate problem: certificate has expired"} And then then...
Mod support framework. Adds all vanilla ammo to the spatial database. Peformance impact TBD. - https://github.com/JustinLove/weapons_tracking -...
I recently noticed a bit of server code that creates units at the start of the game. It appears to be used to create four mex in the first tutorial....
Mixes up the number and strength of Galactic War enemy commanders. Rather than adding minions independently of difficulty scaling, which creates a...
More multi-planet, multi-spawn systems from earlier versions of Galactic War. Replaces both classic and titans with the same set of classic systems....
Permanently unlocks all loadouts in Galactic War and Galactic War Overhaul. You may remove the mod once unlocked. -...
WorldView.sendOrder with command:build creates cockeyed build previews. The preview is turned to where it goes into the planet, and the skirt is...
Server mod support. Shadows many units to not build CustomX units. Titans variants, so the base commander has orbital vision. -...
This mod is obsolete and should be uninstalled if possible. It no longer has any icon functionality. Formally: Allows you to see additional custom...
This mod is obsolete; use the unit selector in Community Mods instead. Removes air units, as well as dedicated anti-air. Does not require...
The discussion on unit_list.json hasn't turned up any ideas on the scale of the negative damage that made the first regen mod possible. So it looks...
Factory that builds most titans. [IMG] Balance is a bit of a shot in the dark; it should be better than a bunch of fabs in some circumstances, but...
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