Not quite no, you can normally build a generator anywhere, but if you build it next to a factory it "unlocks" a new unit in the factory. more...
So, something I've noticed is that like supreme commander, pacing is a little weird in PA Titans because a player has access to all the units right...
Gil-E is insane right now, buffing makes no sense, you can wipe out armies of t1 units with 5 of them, and by your own logic, this isnt a sniper, its...
Against my better judgement, here is my official website for work. http://www.weebly.com/weebly/main.php.
Hey all :) Just wanted to introduce myself to the modding community and offer my services to any mod development team. I am a very capable 3d...
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This is a crazy idea i had, not sure if its been posted yet, but ive been thinking about building management and how to make it easier to make sure...
Here's what I honestly think, bots are supposed to be infantry right? If that's the case, they need more infantry features. infantry in modern...
You are correct "The only fundamental rule of game design is there are no rules to game design." but there are generally accepted laws, just like...
Also your breaking a fundamental rule of game design, if a nuke is expected to wipe out a base and does barely any damage, there are gonna be a lot...
Programming is not magic, you still need to define an equation that defines "balance". Besides, op units that are intended to be op, like teir 2...
The idea here, bots would have no way to defend against air (since air are the area control units) but allowing the combat engineer to create bunkers...
well, i agree, i want there to be a start factory choice that pushes toward a play style but are equally viable so early on you wont be screwed...
i agree entirely. This balance will never work.
I was thinking of this mainly as a way to make the commander easier to escape with(reinforcing the idea that he is a high value, very dangerous...
If bots are light raiders, i agree with Pendaelose's changes, stealth should be a thing on some of the bot units. However, here is a thought, if...
NO, this ruins the simulation aspect of the game, i would rather see other changes made.
Also, supcome bots were not a cosmetic difference, they were fast and cheep scouts that could fight back, but there were a grand total of 2 per...
no, i havent tried any mods.
My problem is, what are you really gaining from bots? I know they have been shafted, but uber insists they intend to make them fast and mobile which...
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