Umbrellas to the same thing to orbital factories. Personally I don't like it - it could almost be classed as a gameplay mechanic, but it seems more...
Had we already spotted the "out of order" moniker on it?
PA currently doesn't support SLI configurations, so the extra grunt that usually gives you is forfeited at the moment.
****, I didn't even think of that. That might just be what was happening.
I did figure that if one fired missiles and the other the usual cannon, there shouldn't be an actual damage value difference. And with the short...
I know them feels about the orbits resetting on selection. It annoys me too. Another thing that I would love to preview would be the amount of...
Not related specifically to the Aeson commander, but I played a game recently where (using the "land anywhere mechanic" I landed directly next to...
Full radial menus can be great for quick operations, though. If you memorise them they can cut menu selection time in half, simply because each...
A lot of CAD programs adopt this sort of radial menu for quick operations. I think the idea has merit and I'd be quite at home with it. But, later...
I'm waiting for the Experimental Giant Geosynchronous Satellite in GW now too.
You honestly can't believe that, surely? With that amount of distortion in a planar map, it's unusable, plain and simple. It doesn't give you...
The only thing I don't like about this scenario is that I don't make a lot of custom systems, and would often like to see what other systems people...
Ninjaponies. They're everwhere.
But... but you said $1,000 in the first place. o_O
Awesome idea in principle. However, for a game of this size, I personally wouldn't get any satisfaction from tweaking my commander. I'd be all...
On larger maps, I'll just set my first factory to infinite-build and have it churning out fabbers permanently. Logic here is, your enemy probably...
I got a $70 parking fine the other month. It sucked.
I play on the AU servers, and the funny thing is, at most I only ever see six or seven games, mostly less. But whenever I create a game, like a...
It seems like this reviewer has gone off the other end of the spectrum, compared to other reviews. He's basically lauding it with praise, throwing...
That review was very well-worded, but terribly written. The reviewer opened with the fact he didn't like the premise of the game being on spheres,...
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