As far as I have seen, the only way to spawn units based on arbitrary code in a normal server mod (not direct server scripting) is to enable the...
As the title.. i'm wondering if it is possible to somehow restrict the # of buildings (for example power generators) that a single player is allowed...
Hello, i'm just wondering if there are plans to expand the server-side modding at all. From what I can tell, server-side modding is "bare" to put it...
What I mean is, when we write up a mod and throw it into the server_mods folder, what exactly is that doing? Is it simply giving access to shadowing...
So the idea is... add a flag to a unit (blueprint?) that could be on or off. I would have a looping (1-2 seconds) function that looks through all...
So we all know PA has a great built in LOD system. However, i'm wondering if there are any guidelines in place in terms of texture size and poly...
As you may know, no one has been able to get animations with rotated bones (ie. anything that is somewhat humanoid) working yet. However, seeing as...
Hello guys. Just wanted to post up some things i'm wondering about regarding what is doable with the scripts and engine that we currently have access...
So i'm trying to get "some" kind of animation in, but I have no idea how to debug where exactly my problem is. I created a unit who's JSON includes...
For those who don't know, skin wrap is basically a way to have multiple objects in 3ds max animate a single merged object. The models I am trying to...
So, in unity, one can export multiple animations like so: myCharacter.fbx myCharacter@walk.fbx myCharacter@run.fbx myCharacter@jump.fbx And Unity...
Hello everyone, just wanted to make a quick mini tut about how to get a model straight from 3ds max into the game. I'll add info about textures and...
Hello everyone. I launched into the game under --devmode but none of the dev console commands work. I've got the "Dev mode" box in the top left to...
So, after months of dithering around it looks like the beans have been spilled about what Uber are using for their model/animation pipeline. (Link:...
As the thread title. For people using 3ds max, your papatran tool doesn't work. People are forced to use a hacky blender converter (that also...
My request: 1. A basic "getting started" guide that includes tips on how to set up your dev environment, how to debug any errors that one creates and...
Or will the structures and everything we are using now be basically the same? Are there any big advantages to modders having access to fully offline...
are there any plans to have a tool for coding up new weapon effects ingame? Can we even compile any code on the fly in game at all? if not, whats the...
Any plans to start releasing some documentation to us @sorian et. al?
So i'm asking because we are going to need to change the AI if we make pretty much any change in the way the game plays. Adding larger nukes, smaller...
Separate names with a comma.