This was why games in the past had a "speed" setting in the gameplay options, because everyone likes to play at their own pace.
https://www.idlethumbs.net/designernotes/episodes/rob-pardo-part-1 You might want to listen to that, it's an interview of the balance designer of...
That's not how it works, helping newer players doesn't give you "karma to spend" on being obnoxious to other people.
There are some related concepts, based on the way I've seen the word used in e-sports communities: You can be ahead of the metagame, we can say this...
Yes, it's tiresome. One person would say that equal access gives perfect balance by definition and then another person would disagree and say that...
Some people will get very bored playing hour long games, but I think it would be admirable to have a game that can last both five and fifty minutes...
Do you think that if you had 500 apm you would almost never lose? PA potentially has a lot of things to manage, so it's possible for very high apm to...
This is a disease in online video game communities, especially among certain types of high level players. I've seen many examples of players that...
To say a certain unit is broken is a balance judgment, however, balance is reliant not only on the actual statistics, but also on tournament format,...
You can learn from other games without turning the game into a copy. Virtually every seminal real time strategy is directly based on a predecessor,...
I'm actually curious why a development studio with limited resources would ever opt for tiers representing an increase in strength and utility of the...
I don't think so to be honest. Imagine if they would come out with a new Doom game and they would say: "it's the spiritual successor to Doom I", it'd...
In Starcraft it's like they first designed the army, giving every unit a unique role and functionality, and only then came up with tech tiers to...
Why does this game have different economic tiers again? What would really happen if T2 economy buildings were removed from the game?
Why? That's the best way to eat a burrito.
I always view the commander as the controlling intelligence of the entire army, containing a large central computer that decides on every movement...
"I don't care about this issue, but I'm inexplicably angry that you're bringing it up!" is the most bemusing standard response to gender debates....
I think worrying about the lack of realism in cannons being able to fire over the horizon is a bit silly considering that planets are scaled down by...
Units can have generic functionality and still have character. Zerglings in Starcraft are just melee units, but they spawned cultural references such...
What if you had "spray paint UI" where you could mark some units and their actions would be very noticeable on the map? Like, you would spray paint...
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