I disapprove. Playing videogames is, at its best, a form of mental training. By dumbing things down, you completely erase that benefit. If that's...
Just huddling up into a tiny defensive base in the fetal position when your teammates are actually trying to do it right.
Yeah, always funny to just steamroll into one of those micro bases. Best part is right when they're bragging about beating your first wave when the...
Oh, I use air fabs from time to time, in limited expendable waves to quickly build up my naval metal. If you manage to take them out, no problem. By...
Tried this game, and found to be really bloody slow.
When the enemy launches a moon, you can just order your com on an astraeus to land on it. It won't reach its destination and will just start orbiting...
I may be a little late in this discussion, but it seems to me that everyone here is discussing changes to some basic features, and the game seems too...
I've had a few more ideas for units. I was thinking about some sort of ridiculously expensive unit that is basically a land bot type that can "jump"...
Also, I've been working on a small commander design myself. Been thinking about a wheeled commander. Textures and design tweaks coming soon. [IMG]
Why didn't you set it OVER NINE THOUSAND!? Seriously, you really missed your chance there.
Thank you, that's all I wanted to know.
Wonder if I can't re-purpose this design into a commander. [IMG]
It would be pretty awesome if we had a way to convert excess energy into added metal gain in some way. I'm just wondering if it is in the planning or...
Unless you happen to own the other three planets when everyone is still squabbling over the starting planet. True story.
What? Nine thousand!?? Smaller planets can be more fun and action packed. If you handle your moves carefully, expand with caution, you can pull off...
I was wondering about something about the umbrella. Does it automatically fire or not? Had a team game where a bunch of laser sats were killed by my...
I've been tinkering with the idea of designing a mini-mod for planetary annihilation. It basically involves building a massive mecha like orbital...
After my second match against AI, With the revamped aiming mechanism, I noticed tanks are not as easily overrun by hordes of bots anymore. The AI...
Great job on the AI, guys, it totally managed to overwhelm me just now. Does seem like defenses have been reduced to paper weights though... Made out...
Agreed, but you've got to admit, it does seem like an awesome idea for a mod.
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