The french gaming site Gamekult has also reviewed the game: http://www.gamekult.com/jeux/test-planetary-annihilation-J3050054417t.html The game got...
When playing a game, I often wonder myself on the T1 power generator / other buildings ratio. Through mid-game (without T2), my base is literally...
Hello all, I could successfully made some game with my friend Urizen, and suddenly, we weren't able to join our games: if I created a game, he got...
Currently, The radar doesn't give the information to the player on which type of unit is behind a blip. This is the expected behavior. However, I...
So yesterday, I played some games with my friend on PTE. The main point was to test the following assertion: how the game plays when you mass one...
Currently, The build time of a unit is directly dependent on it's metal cost, divided by the amount of metal fabbers or factories may throw at it,...
It's be like one week, I experience network lag when playing with my friend. I wonder if I'm the only one experiencing this issue (so I should...
Hello all, It is me or combat fabbers aren't healing other combat fabbers? I understand that their health is maybe to low to be healed successfully,...
I was toying with the PTE release (64758), checking build orders and so on when I noticed something: When I hover the mouse on a T2 mex which was...
Hello all, Unless I didn't see it somewhere in the options or mistaken, currently, there is no way to tell if a unit (not buildings like anti-nuke /...
Hello all, The last time I've checked, to send a unit throught a teleporter, you had to manually click on the teleporter. It would be simplier to:...
PIP is a wonderful feature. I know it's GPU consuming, but for thoses who have high end systems, could we get a button to instanciate more PIP...
What an obvious troll! :D Uber said "no shield" because it's too hard to balance against everything. Yes, they said that... and implemented walls....
There is a problem with thoses two units. They're meant to be short ranged, however, like shown by the community, the Boom is hardly usable (I didn't...
Hello all, It's been a long time since I've done my last post here, but i'm still enjoying playing the game. Today, i'd like to discuss some...
Hey there! I was wondering if we could have more options for the procedural planet generation (a bit like libnoise can generate earth like...
My loading time were about 15 minutes (the game started before I could go in). I suspect it to take a bit too much time, because a friend of mine has...
Hello all, I've search the forums, but couldn't find a clear answer. Which minimal version of DirectX the GPU has to support to run Planetary...
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