We all know it was a good idea to remove PA's ASF. Which hosed all other air units. But I feel this game is lacking something, both an air presence...
http://www.pastats.com/chart?gameId=201623 Take a gander
Telling combat fabbers to build mines on the entire planet crashes the game :P
Brah sometimes planets so small, add icons so I know where they is. Thnkx.
If you can see orbital units travelling through space with your radar (or even your own units) would it not be unreasonable to be able to predict the...
This may be a stupid question but how do i link you guys to a replay, using pastats mod if thats any help.
I played my first game of PA last night, didn't last long but I was pretty impressed. 2v3 (my first game so I was given another ally, nice guys) I...
Want to buy a custom pc to play this awesome game. I dream of large solar systems filled with planets and players, the more the merrier. Always a fan...
Here's a quote I have on a possible PC, will it run PA? Will it run it smoothly, and with decent settings, doesn't have to be maxed out. Case InWIN...
Will we have volatile buildings in this game, I think balance wise, it would be good for the Haley's and Nuke's and other Game Winners, to be...
Before I get started, i'm aware this is most likely been posted somewhere before, but i used the search and couldn't find what I was after. Anywho,...
Supreme Commander added experimental units to the TA style of gameplay, but i don't think it was implemented very well. There was no trade-off, other...
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