+1 Happens every time I play
Yeah same problem. The first game starts fine, then when I try to start the next one I get "failed to load game" every time until I quit and restart.
Why is that insulting? There's a very good reason for having an orbital path - recon. If you'd prefer to have your recon satellite constantly...
I agree with mushroomars that having poor acceleration and high top speed would go a long way to compensating for true orbital mechanics being too...
Here's my two-pennies-worth. While it makes me sad not to have proper orbital mechanics for orbital units, I fully understand why it would be too...
Thank you sir. Conversation closed =)
I was imagining building a system in the editor that was a model of our own, and it occurred to me that with the planet options we have at present...
I'd argue that we already have this, but for the other resource. After all, once reclaimation is completed you'll be able to reclaim wrecks and even...
A good point. I can see us ending up modding in this new economic system xD
Complexity level 3 for me. Currently the only things I really think about when choosing spawn is proximity to metal and defensible terrain. It...
Hehe that's cool. I melted 44% of the earth with it =D
No I have absolutely no problem with people discussing the pros and cons of classic shields in a rational, civilised manner. However these threads...
This is the reason I am so against the perfectly symmetrical, to-the-microsecond build order style of some RTS games. I have always been drawn...
Granted. That's why I mentioned a few posts back that if such a thing was to be added, I was fully aware that it would require a lot of careful...
Ooh please do! Yeah I'm not going to pretend I'm an orbital mechanics buff - most of what I know is from playing Kerbal Space Program xD I very...
I doff my hat to you MadSci. I too am of the "gimme all you got" mentality for energy generation. Maybe a workaround for the problem of competitive...
This is why I try and outline time and again that it has been confirmed that there will be no classic shields in the vanilla game, and because of...
An idea hit me this morning. I remember reading that while prediction of 2-body interactions is easy, n-body is impossible to predict with 100%...
But we do know that. That is the basis of the game. That is why when you start a game, you start as a commander making landfall on a planet. Due...
I don't think that Nanolathe is disputing the fact that T2 should have advantages over T1. The main problem with it the way it is at present is as...
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