Its working like a charm. Thx for helping ;)
It is windows... mmmhh ok. So theres only a 32bit windows version. Thought "darWIN-x64" is the windows ;)
Yes, i have the right package... I have all these files (see attachment). thx for your help!
Hey, i want to try this out. I´ve done all you said in OP, but i have noch "atom.exe" to run .... sorry for me being so dumb :(
Where do you have this from?
Are there some videos online of that games? Dont have PA on current PC. thx
Can you list the changes here? Would read it.
ferry commands. ferry commands. ferry commands. ferry commands. ferry commands. ferry commands. :) Yes!
Yes!
Any news here? Maybe a little addon idea if possible: Could you add the visonradius and radar coverage of all units? Something like a fog of war?
Good mod. Have to say, i didnt like the art style befor on the website, but inside the PA mainmenu i like it a lot. Looking forward to news and...
OMG cola_collin !!!!! You´ve just got sooo many likes from me in this thread - OMG. This is outstanding! Can wait to have a first version to play...
I´m sorry - this mod sounds good - but can you explain me, what it actually does? What is this filtered data? Thx!
When you ask me, the building hps ars fine. That one nuke doesnt kill a full health commander is ok too. But a nuke should not let any other unit...
I think they should. If there is a nuke explosion, the only think that is left is a crater - not half-healthed buildings.
Hey, why dosent the commander and nuke explosion destroy everything with the explosion area? Yes, the advance factories have a lot of health, but...
Can we have an acceleration option for keyscrolling? That would do a lot better for different zoom levels.
I voted "no". I think the laser should not shoot, when it would hit any other planet than the target. Maybe this more a UI-question than a accident...
+1
Mine too!
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