Version 0.003 released. New feature: texture works again. Moved model and texture to client side. No longer directly shadow Invictus model and...
It's been a few years and this tutorial is now out of date. Could anyone update me on how adding a new unit works now in 2020? I could really use a...
Excuse me these are mine, I don't mind but why are they in here ? :)
My 2 satoshi's: Game modes: - assasination (current) destroy enemy commander to win. - annihilation, destroy every enemy unit and structure to win....
Did you find any issues? :)
Did you do this in Elite? great idea for skyboxes :)
First thing I would recommend is import the vanilla .papa model into Blender, you will need the .papa plugin for that. When you import it you can...
All I can tell you is that I tried and failed to get air units to land. You can look at the base_flyer.json for more flight behaviour variables that...
I got modeling rigging and texturing down and can produce decent enough units, but I think I need to learn animating now... I made a different type...
@stuart98 @dom314 Thanks again guys this makes placing effect a whole lot easier. Here's a sneak peek of what I'm working on. [ATTACH]
Thanks @stuart98 @dom314 I'm gonna implement a proper list :D I didn't realize it was a formatting thing causing the problem.
I made an air unit with 2 engines and I thought I would just put a bone on each engine and hook an effect to each bone. Nope. I can't for the life...
Alternative Win Conditions but no annihilation mode? aww :(
With Gas Powered Games being gone is there any chance anyone still has the earlier video file? any contacts you could ask? :rolleyes:
"scrolling_uv": { "scroll_rate": 0.58, "uv_split": 0.855 }, This is from the Vanguard, so, scroll rate I suppose is the speed at...
I've gotten back into modeling and want to have the kind of spinning tank threads on my models like the Vanguard has, is there a guide for how to do...
Would you consider adding an Uber-Turtle flavour to Queller that fortifies it's base and outposts? I've been playing Queller and it doesn't seem to...
Oh man that really takes you back don't it.
I need your help. I think it was 2005 or 2006 when I saw my first trailer for Supreme Commander. This was not the Supcom you remember playing, it was...
Hey Quitch, really digging your AI, but could you make it stop firing nukes at targets covered by fully stocked anti-nukes and waste all that metal?...
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