What are the rules for intercepting 'enemy' asteroids on interecept course? Seems like I've forgotten half the rules. Last game I first fired a nuke...
While attack-moving bots don't stop at max range but close in as much as possible. Seen people speaking about the bug occuring with grenadiers, but I...
First, kudos to Sorian! While the AI was always awesome - e.g. aggressive play on a single planet, ground unit micro - in certain situations in PAT...
Seriously, this game needs one. The variable ram usage depending on system can cause slowdowns and crashes, which many casual users can't...
I couldn't find a topic about the current problems, so i'll drop some stuff here: 1. Laser targeting can't deal with planets (horizontally) moving...
Edit: Nevermind, atm it's probable the issue was reaching the RAM-limit. Hello! I've played some games against a single AI until now, and they...
Quick question: I didn't really follow for the biggest part of the development until now, so I kinda missed what's up with asteroids. We've seen an...
While reading the random and comical backstabbing at schlock's mercenary i got an idea which just might add another (rather caotic) layer of depth to...
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