Hi hi.... How are things going? It's been a very long time since I've stopped in to say hi. Been distracted by life and other games. Ended up going...
awwwww :( So many years of table top, hexes still give me semi. [ATTACH] If only the hex tiles were tiny enough for us to start elevation mapping...
Does this mean we have reverse engineered the coordinates for the map? And the next step is to hack it so we can build your planets...
Yeap, that's what I was hoping for too. I mean, the flow field pathing is an RTS holy grail. I really wanted to see what the technical wizards at...
Whaaaa????
Who doesn't like a good hotdog? ;)
Oh yeah. Hi guys. Lots of life stuff, been in the way. Gotta catch up with what's been going on with the game.
Agreed. Any info like this, the player should have on hand. Optional toggle of course.
Side note. If you make it a game-wide setting in the options menu. Modders can tie that to a hotkey, so we can manually toggle this as we transition...
Infinite toggle like SupCom for looping. Except, You have the option option of manually adding non-loop units to the front of the queue. That way,...
I believe the bottom right image isn't actually quite indicative of how things would work. I think the procedural generation would be much closer to...
Well, if it "can fit on", then it should be quite clear from how the terrain is displayed. A grid is a way of showing how it all fits together....
Yes, for the way the way a planet is composed in PA at the moment. But it doesn't have to be that way for a sphere. [img] [img] Those could have a...
So this example is specifically for square grids on a sphere, how PA stands now. While I understand that we are likely way, WAY too far gone for a...
Actually, I think the choke points and terrain features is a whole different discussion. I've been personally mulling over this for many weeks. I...
I think this is an expected feature given the spiritual lineage of this game. As usual, I'm not in a rush to see it. But I hope it is integrated...
iirc, Not planned for release. Not planned for post-release either, but technically possible. Depends on success of game and demand. I personally...
Yeah, I'd be happy for a slider. (you know, for context and all that jazz). I'd have it set pretty low at first, and as I get better, keep pushing...
I could support that :) (as long we jump still exists). I like fast and snappy.
Heya guys, I think it's time to officially send in our requests to Uber. I really thought I would get a lot more done to help organize the...
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