Re: [WIP] Blender importer for PAPA files - Help Needed NP. If you need any support or work to share - count on me =). I'm very interested in having...
Re: [WIP] Blender importer for PAPA files - Help Needed Have you tried looking at existing modules? I've modified 3ds loader for papa format - ....
I'm sure there will be more of this. You know - f2p once, f2p forever...
WG is not interested in single-player games anymore (inside information :P), so it's out of scope for sure. But I'm sure that they will find some...
Water planets should definitely have some terrain difference - like currents to speed up/slow down unit movement into particular direction,...
It looks like they are not going to make it.
Actually, I think that it would be nice to be able to make victory conditions tied up with map, so you may create a "story" map. Generally it should...
Suggest another one that will fit your needs, then we will talk about fanons. Veterancy + imbalanced upgrades + small maps. You take your ACU, build...
I doubt about "super-" thing, but something like that. yes. So nerfing nukes as there is bigger thing is something like "let's nerf fists cause we...
Nukes are superweapons. They are just planetary-scale superweapons. KEWs are system-scale superweapons. There could be more *-scale superweapons,...
Use walls as pathing blockers. That's not a starcraft - there is no need to build pylon at only exit because you don't have any more suitable...
Commander is a smartest unit of all. It may capture engi trying to capture it using engi link, not other way around. Capture is a hack, so assuming...
Hopefully it's obvious that Uber won't follow SupCom2 path (there is two tiers confirmed, but no any additional detail), nor CnC4. CnC4 is actually...
Without context - bad enough (I can't translate "Command Them To Destory" with proper sense without knowing that sense). P.S. Also, to correct right...
Good point, really. But as we will get random maps I presume that there will be no "balance" in positions, so making one position better than another...
Skirmish is a game term that refers to "PvE" type of games. I.e. player vs. AI. GW is not only about player vs. AI. It's also about player vs....
Re: Topic Index I've got similar idea sometime ago, but I decided that thread scale is too big. A lot of threads discuss a few "hard questions" at a...
Some weird space RTS called "Space Piligrims" (or something like that) featured walls in space. "So spaceships can't cross some walls? so what?"
You may see any item is micro-mod. Unit pack is bigger mod. As I've told you I'm fairly sure it may end up with selling user-made models via...
New MS Word with strategic zoom feature. Control your army of paragraphs, battle the oppression of grammar! Move instantly from strategic page...
Separate names with a comma.