At the moment, Orbital seems to be very much the endgame choice; And is rather nasty, at that. The only things that defend against Orbital at all are...
Well, I haven't gotten my key yet, so I retain the right to be an entitled bastard for a bit longer.
BM, that sounds more like an Endurance mode- Keep playing random scenarios. If you lose, game over. If you win, new scenario.
Scott, there are two things wrong with that. First, it only works if you're in a free-for-all game, and not all games will be free-for-all....
High-risk high-reward sounds like an interesting concept to pursue- The incorporation of strategies that will likely lead to loss if they fail, but...
One of the constants in real-time strategy games is that if a player starts winning, they will gain advantages that make them likely to continue...
Simple solution to the retreat thing- Force the player to make the decision strategically. You need a certain amount of power or a certain unit still...
Neutrino, I will pay 60 american dollars for an expansion that allows us to play a match on a mobius strip the size of a planet.
No need to make quitting=dying. This isn't to impress other people, it's to prove it to yourself. If you save-scum an ironman game, you're sorta...
This would also be hilariously boring, and could easily be addressed by stating that the range of a commander's military control is system-wide, and...
Additional idea for entering the system Asteroids. You've got an asteroid which flies into the system, setting up an orbit around a planet of your...
A temporary jamming effect from a nuke would be really neat. They are EMP weapons, creating a 5-10 second long period of jamming that eliminates...
Awesome. With this terrain generation, how easy is it going to be for modders to implement stuff like rising or falling water levels? How difficult...
I'd say the wireframe idea sounds good. Have a wireframe visible through visual effects- Nuclear explosions, etcetera- so as to maintain...
Why don't we ever see a gamma release, huh? That seems like a bright idea.
I think the point being made was, a gas giant has a naval warfare element in that it is a multi-depth environment, with different levels of density...
This could, overall, make for an interesting idea. Do you grab the metal planet, risking bbeing swarmed by others in an early movement, in the hopes...
I don't think anywhere that I said it should just be either 'Rich in A' or 'Rich in B', but instead, that these two should be balanced. A world...
Well, we've got 6 confirmed planet types, if memory serves- Terran, Ice, Metal, Lava, Gas Giant, and Ocean. Since more than one of these is likely...
Well, the kickstarter's art direction is fully evocative of Total Annihilation- Not at all a bad thing- Where all the units were very blocky. SC...
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