I absolutely love it idea wise, but does anyone else think it's ridiculously easy to trick the AI?
Has anyone had lag at the main menu? I get an unbelievable amount of delay even while logging in.
I would also love to hear these ideas.
I have not been playing the game for this exact reason. The early game is too slow and not meaningful especially with such a low selection of units.
I kinda stopped playing till some more basic unit diversity is added. :/ But my build order was usually:
1 Bot fac
PA game play will be most like PA.
love it when it happens
Is this going to be fixed anytime soon? We planned a 2v2 tourney game and we cant play it.
Which part screams imminent failure? All I've seen from Uber amazes me considering their budget and time. It's also funny that you should compare...
for some reason my laser sats never fire unless I have vision on them, not even radar. It's kinda annoying
I feel like basic orbital is important, but there should really be more focus on basic ground unit diversity.
Advanced unit that when built is cool.
I would really like to see some more basic unit diversity, so here are some ideas:
The Hover Tank has less health and damage then...
I'm getting some weird stutter in game
Aw. I would love to but this falls on 9:00 am on Wednesday.
BUMP! (because bumping seems to be the trend here)
At the moment when you scout a base and then leave vision radius, there are ghost structures that you can see when you zoom in. Unfortunately, it can...
I joined the tourney for fun. Don't expect much out of me though, I'm mainly playing it to get a better understanding of the more dominant strategies...
I think there already is a button that selects idle fabbers.
Edit: try f
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