So factories won't try to build a unit if it can't leave the factory (why naval factories made on land don't work except for kaiju), so effectively...
We floated the idea of making tank factories buildable on water, but a full blown hover factory would require a lot of redundant unit roles to fill...
As a modder I love the continued and recent updates to Planetary Annihilation, which continue to expand the modding potential of the game....
If anyone wants to use it in a mod, here's the Pogo animations
Steam post updated
Legion balance was not a consideration for this mod, but it should work with legion, assuming the merge option is used when activating the mods....
- Description -
Second Wave or unit addon is a medium-sized mod, which intends to expand on the core game's unit roster. Our goals:
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The content of the server and client version are different. Because textures are massive compared to all other files, I lowered the server version's...
It worked in Blender 2.78,
I believe Luther had edited the script to work in 2.8, but he hasn't sent it to anyone yet.
Very minor bug, but the striker icon is missing[ATTACH]
super pogostick time
Why? Unlike biome mods you don't need a companion mod to join servers with custom csgs.
<Removed by me>
Anyone still happen to have a 3ds max unit model/animation? It would help me out to see how your model was setup.
Ignoring the problems I previously had, does anyone know how to create animation files for units, or animate textures (such as tank treads)?
Adds new CSGs that can be used to recreate the earth, albeit with low sea levels (for better pathing and gameplay). Can be installed from via...
I can manually fix scale, but I still have another issue:
The bones seem distorted in game: when a unit dies, the model flips onto its side. Turrets...
Having Scale and placement issues in-game, changing scale factor has no effect and the model is centered. Any idea whats up?
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